CMDR Captain Catflap profile
(Python)
Federation: Vice Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 1 099 000 494 cr |
Credits spent on ships | 1 085 682 305 cr |
Credits spent on outfitting | 1 519 372 508 cr |
Credits spent on repairs | 5 157 708 cr |
Credits spent on fuel | 117 366 cr |
Credits spent on munitions | 610 570 cr |
Insurance claims | 43 |
Total claim costs | 86 258 020 cr |
Combat |
|
Bounties claimed | 682 |
Profit from bounties | 30 284 734 cr |
Combat bonds | 158 |
Profit from combat bonds | 4 589 893 cr |
Assassinations | 37 |
Profit from assassinations | 4 708 443 cr |
Highest single reward | 382 715 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 3 389 483 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 42 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 516 208 cr |
Commodities smuggled | 441 |
Average profit | 32 263 cr |
Highest single transaction | 445 770 cr |
Trading |
|
Market network | 81 |
Trading profit | 581 172 495 cr |
Commodities traded | 9 365 |
Average profit | 1 475 057 cr |
Highest single transaction | 129 286 368 cr |
Mining |
|
Profits from mining | 572 716 122 cr |
Minerals refined | 1 927 |
Materials collected | 15 907 |
Exploration |
|
Systems visited | 6 929 |
Profits from exploration | 534 668 407 cr |
Level 2 detailed scans | 18 161 |
Level 3 detailed scans | 18 683 |
Highest payout | 7 478 954 cr |
Total hyperspace distance | 413 133 ly |
Total hyperspace jumps | 8 086 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 6W 4H 18M |
Passengers |
|
Total bulk passengers delivered | 20 |
Total VIPs delivered | 24 |
Total delivered | 44 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 668 821 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1 583 |
Grade 1 upgrades generated | 491 |
Grade 2 upgrades generated | 371 |
Grade 3 upgrades generated | 368 |
Grade 4 upgrades generated | 208 |
Grade 5 upgrades generated | 145 |
Crew |
|
Crew credits earned | 243 575 cr |
Crew hired | 2 |
Crew fired | 1 |