CMDR August Lagrange profile
(Anaconda)
Federation: Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 10 988 454 342 cr |
Credits spent on ships | 1 730 856 217 cr |
Credits spent on outfitting | 6 807 674 510 cr |
Credits spent on repairs | 64 986 126 cr |
Credits spent on fuel | 1 635 902 cr |
Credits spent on munitions | 4 329 849 cr |
Insurance claims | 49 |
Total claim costs | 385 920 528 cr |
Combat |
|
Bounties claimed | 1 427 |
Profit from bounties | 167 356 568 cr |
Combat bonds | 3 185 |
Profit from combat bonds | 406 976 871 cr |
Assassinations | 222 |
Profit from assassinations | 142 967 101 cr |
Highest single reward | 711 018 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 630 |
Lifetime fines value | 458 568 cr |
Bounties received/earned | 10 465 |
Lifetime bounty value | 77 721 350 cr |
Highest bounty issued | 3 433 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10 556 cr |
Commodities smuggled | 5 |
Average profit | 2 111 cr |
Highest single transaction | 4 821 cr |
Trading |
|
Market network | 89 |
Trading profit | 816 361 175 cr |
Commodities traded | 80 676 |
Average profit | 2 131 491 cr |
Highest single transaction | 113 358 008 cr |
Mining |
|
Profits from mining | 1 387 681 187 cr |
Minerals refined | 4 235 |
Materials collected | 58 551 |
Exploration |
|
Systems visited | 16 280 |
Profits from exploration | 2 256 946 261 cr |
Level 2 detailed scans | 62 808 |
Level 3 detailed scans | 62 804 |
Highest payout | 14 597 476 cr |
Total hyperspace distance | 1 375 547 ly |
Total hyperspace jumps | 24 501 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 47 569,13 ly |
Approximate time played | 20W 1D 26M |
Passengers |
|
Total bulk passengers delivered | 10 519 |
Total VIPs delivered | 1 315 |
Total delivered | 11 834 |
Total ejected | 81 |
Search and Rescue |
|
Total items rescued | 271 |
Total profit | 916 050 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 6 826 |
Grade 1 upgrades generated | 955 |
Grade 2 upgrades generated | 1 041 |
Grade 3 upgrades generated | 1 563 |
Grade 4 upgrades generated | 1 749 |
Grade 5 upgrades generated | 1 518 |
Crew |
|
Crew credits earned | 1 089 469 653 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 4M 32S |
Time in gunner role | 1H 24M 49S |
Time in fighter con role | 47M 9S |
Total credits accrued | 206 238 cr |