CMDR duodsg profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1 340 854 521 cr |
Credits spent on ships | 211 107 117 cr |
Credits spent on outfitting | 1 381 662 877 cr |
Credits spent on repairs | 1 754 694 cr |
Credits spent on fuel | 84 983 cr |
Credits spent on munitions | 302 033 cr |
Insurance claims | 10 |
Total claim costs | 13 490 783 cr |
Combat |
|
Bounties claimed | 373 |
Profit from bounties | 21 103 593 cr |
Combat bonds | 66 |
Profit from combat bonds | 40 305 200 cr |
Assassinations | 36 |
Profit from assassinations | 6 111 717 cr |
Highest single reward | 1 342 400 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 2 300 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 7 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10 611 cr |
Commodities smuggled | 5 |
Average profit | 2 122 cr |
Highest single transaction | 2 516 cr |
Trading |
|
Market network | 58 |
Trading profit | 28 124 597 cr |
Commodities traded | 3 287 |
Average profit | 214 692 cr |
Highest single transaction | 6 472 032 cr |
Mining |
|
Profits from mining | 18 861 614 cr |
Minerals refined | 509 |
Materials collected | 13 177 |
Exploration |
|
Systems visited | 4 140 |
Profits from exploration | 1 163 203 686 cr |
Level 2 detailed scans | 41 501 |
Level 3 detailed scans | 41 441 |
Highest payout | 9 047 163 cr |
Total hyperspace distance | 198 535 ly |
Total hyperspace jumps | 4 654 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 2W 6D 8H 40M |
Passengers |
|
Total bulk passengers delivered | 1 078 |
Total VIPs delivered | 44 |
Total delivered | 1 122 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 160 178 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 562 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 198 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 10S |