CMDR WIGGYB-PC profile
(Federal Assault Ship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19 506 146 957 cr |
Credits spent on ships | 2 241 081 028 cr |
Credits spent on outfitting | 7 304 969 057 cr |
Credits spent on repairs | 19 994 908 cr |
Credits spent on fuel | 540 718 cr |
Credits spent on munitions | 11 190 018 cr |
Insurance claims | 42 |
Total claim costs | 58 732 288 cr |
Combat |
|
Bounties claimed | 11 257 |
Profit from bounties | 2 446 396 386 cr |
Combat bonds | 3 044 |
Profit from combat bonds | 962 457 324 cr |
Assassinations | 37 |
Profit from assassinations | 22 215 592 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 104 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 71 430 cr |
Bounties received/earned | 247 |
Lifetime bounty value | 1 703 500 cr |
Highest bounty issued | 439 300 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 245 896 910 cr |
Commodities smuggled | 1 145 |
Average profit | 7 932 158 cr |
Highest single transaction | 65 279 848 cr |
Trading |
|
Market network | 77 |
Trading profit | 1 519 421 008 cr |
Commodities traded | 14 181 |
Average profit | 4 576 569 cr |
Highest single transaction | 124 976 642 cr |
Mining |
|
Profits from mining | 1 428 506 090 cr |
Minerals refined | 4 481 |
Materials collected | 46 099 |
Exploration |
|
Systems visited | 25 179 |
Profits from exploration | 5 003 941 943 cr |
Level 2 detailed scans | 120 181 |
Level 3 detailed scans | 120 180 |
Highest payout | 16 298 761 cr |
Total hyperspace distance | 2 437 387 ly |
Total hyperspace jumps | 28 133 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 26W 5D 20H 57M |
Passengers |
|
Total bulk passengers delivered | 2 349 |
Total VIPs delivered | 12 |
Total delivered | 2 361 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 484 129 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 235 |
Grade 1 upgrades generated | 734 |
Grade 2 upgrades generated | 982 |
Grade 3 upgrades generated | 1 313 |
Grade 4 upgrades generated | 1 671 |
Grade 5 upgrades generated | 2 535 |
Crew |
|
Crew credits earned | 1 594 046 109 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 49M 18S |