CMDR PaleGringo profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 526 208 796 cr |
Credits spent on ships | 1 923 597 123 cr |
Credits spent on outfitting | 6 783 208 133 cr |
Credits spent on repairs | 45 742 896 cr |
Credits spent on fuel | 115 038 cr |
Credits spent on munitions | 2 216 415 cr |
Insurance claims | 101 |
Total claim costs | 231 659 144 cr |
Combat |
|
Bounties claimed | 24 825 |
Profit from bounties | 1 204 783 501 cr |
Combat bonds | 3 927 |
Profit from combat bonds | 114 891 667 cr |
Assassinations | 51 |
Profit from assassinations | 12 779 821 cr |
Highest single reward | 2 012 600 cr |
Skimmers killed | 532 |
Crime |
|
Fines issued | 413 |
Lifetime fines value | 4 249 209 cr |
Bounties received/earned | 1 684 |
Lifetime bounty value | 2 467 565 cr |
Highest bounty issued | 12 440 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 6 084 322 cr |
Commodities smuggled | 122 |
Average profit | 338 018 cr |
Highest single transaction | 2 697 550 cr |
Trading |
|
Market network | 157 |
Trading profit | 4 348 947 386 cr |
Commodities traded | 147 072 |
Average profit | 4 721 984 cr |
Highest single transaction | 646 798 208 cr |
Mining |
|
Profits from mining | 4 080 519 518 cr |
Minerals refined | 7 411 |
Materials collected | 51 130 |
Exploration |
|
Systems visited | 30 985 |
Profits from exploration | 6 301 155 110 cr |
Level 2 detailed scans | 126 998 |
Level 3 detailed scans | 385 493 |
Highest payout | 36 508 728 cr |
Total hyperspace distance | 1 375 545 ly |
Total hyperspace jumps | 39 486 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 25W 3D 6H 55M |
Passengers |
|
Total bulk passengers delivered | 1 187 |
Total VIPs delivered | 3 959 |
Total delivered | 5 146 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 79 |
Total profit | 2 501 134 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7 986 |
Grade 1 upgrades generated | 716 |
Grade 2 upgrades generated | 680 |
Grade 3 upgrades generated | 1 125 |
Grade 4 upgrades generated | 1 539 |
Grade 5 upgrades generated | 3 926 |
Crew |
|
Crew credits earned | 901 981 858 cr |
Crew hired | 81 |
Crew fired | 75 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 23M 51S |
Time in gunner role | 53M 58S |
Time in fighter con role | 4M 24S |
Total credits accrued | 21 876 cr |