CMDR William Reace profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 392 119 139 cr |
Credits spent on ships | 702 948 665 cr |
Credits spent on outfitting | 1 630 551 822 cr |
Credits spent on repairs | 6 765 026 cr |
Credits spent on fuel | 52 308 cr |
Credits spent on munitions | 894 200 cr |
Insurance claims | 17 |
Total claim costs | 8 479 968 cr |
Combat |
|
Bounties claimed | 3 538 |
Profit from bounties | 393 047 039 cr |
Combat bonds | 273 |
Profit from combat bonds | 7 232 740 cr |
Assassinations | 36 |
Profit from assassinations | 12 439 409 cr |
Highest single reward | 2 386 227 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 303 |
Lifetime fines value | 765 986 cr |
Bounties received/earned | 104 |
Lifetime bounty value | 117 550 cr |
Highest bounty issued | 22 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 119 528 cr |
Commodities smuggled | 43 |
Average profit | 7 969 cr |
Highest single transaction | 28 056 cr |
Trading |
|
Market network | 126 |
Trading profit | 482 880 625 cr |
Commodities traded | 36 366 |
Average profit | 780 098 cr |
Highest single transaction | 20 211 504 cr |
Mining |
|
Profits from mining | 31 151 988 cr |
Minerals refined | 1 201 |
Materials collected | 17 455 |
Exploration |
|
Systems visited | 5 679 |
Profits from exploration | 1 354 364 798 cr |
Level 2 detailed scans | 46 313 |
Level 3 detailed scans | 47 389 |
Highest payout | 10 371 102 cr |
Total hyperspace distance | 303 017 ly |
Total hyperspace jumps | 8 149 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 9W 4D 4H 7M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4 |
Total delivered | 4 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 245 190 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1 692 |
Grade 1 upgrades generated | 342 |
Grade 2 upgrades generated | 346 |
Grade 3 upgrades generated | 416 |
Grade 4 upgrades generated | 385 |
Grade 5 upgrades generated | 203 |
Crew |
|
Crew credits earned | 217 142 364 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 45M 8S |
Time in gunner role | 3H 25M 44S |
Time in fighter con role | 1H 1M 28S |
Total credits accrued | 149 705 cr |
Total fines accrued | 5 800 cr |