CMDR Morbidsoul profile

Profile
Commander name:
Current ship:
Celestial Dawn [CD-013]
(Mandalay)
 
Member since:
16.3.2016
 
Distances submitted:
0
 
Systems visited:
4 611
Systems discovered first:
2 565
 
Balance:
1 343 806 692 Cr
Ranks

83%

70%

12%

Defenceless

0%

Mostly Directionless

0%

39%

Federation: Petty Officer

21%

Empire: Viscount

4%
Credits
Flight log heatmap
Statistics

Balance

Current assets 2 168 406 547 cr
Credits spent on ships 706 528 459 cr
Credits spent on outfitting 735 466 961 cr
Credits spent on repairs 1 645 870 cr
Credits spent on fuel 149 447 cr
Credits spent on munitions 531 708 cr
Insurance claims 35
Total claim costs 26 042 648 cr

Combat

Bounties claimed 2 580
Profit from bounties 65 335 149 cr
Combat bonds 593
Profit from combat bonds 9 425 460 cr
Assassinations 75
Profit from assassinations 4 439 405 cr
Highest single reward 687 866 cr
Skimmers killed 27

Crime

Fines issued 36
Lifetime fines value 105 262 cr
Bounties received/earned 32
Lifetime bounty value 60 470 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 13
Black market profit 540 998 cr
Commodities smuggled 195
Average profit 23 522 cr
Highest single transaction 208 005 cr

Trading

Market network 120
Trading profit 805 856 816 cr
Commodities traded 26 640
Average profit 2 962 709 cr
Highest single transaction 104 523 174 cr

Mining

Profits from mining 780 159 953 cr
Minerals refined 899
Materials collected 6 727

Exploration

Systems visited 6 552
Profits from exploration 1 061 851 734 cr
Level 2 detailed scans 28 226
Level 3 detailed scans 39 898
Highest payout 13 675 451 cr
Total hyperspace distance 303 445 ly
Total hyperspace jumps 7 477
Max distance from start 65 590,23 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 46 528,88 ly
Approximate time played 6W 1D 14H 46M

Passengers

Total bulk passengers delivered 5
Total VIPs delivered 11
Total delivered 16
Total ejected 0

Crafting

Number of engineers used 7
Number of upgrades generated 343
Grade 1 upgrades generated 123
Grade 2 upgrades generated 98
Grade 3 upgrades generated 84
Grade 4 upgrades generated 30
Grade 5 upgrades generated 8

Crew

Crew credits earned 27 995 266 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 3H 15M 38S
Time in gunner role 1H 57M 37S