CMDR Morbidsoul profile

Profile
Commander name:
 
 
Member since:
16.3.2016
Distances submitted:
0
 
Systems visited:
4 346
Systems discovered first:
2 470
 
Balance:
1 800 902 867 Cr
Ranks

81%

69%

4%

Defenceless

0%

Directionless

0%

39%

Federation: Midshipman

100%

Empire: Viscount

4%
Credits
Flight log heatmap
Statistics

Balance

Current assets 2 034 839 738 cr
Credits spent on ships 401 907 981 cr
Credits spent on outfitting 438 839 130 cr
Credits spent on repairs 1 472 134 cr
Credits spent on fuel 141 979 cr
Credits spent on munitions 514 723 cr
Insurance claims 32
Total claim costs 19 683 132 cr

Combat

Bounties claimed 2 550
Profit from bounties 58 887 175 cr
Combat bonds 593
Profit from combat bonds 9 425 460 cr
Assassinations 74
Profit from assassinations 3 928 511 cr
Highest single reward 189 942 cr
Skimmers killed 23

Crime

Fines issued 33
Lifetime fines value 104 712 cr
Bounties received/earned 32
Lifetime bounty value 60 470 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 13
Black market profit 540 998 cr
Commodities smuggled 195
Average profit 23 522 cr
Highest single transaction 208 005 cr

Trading

Market network 115
Trading profit 806 004 633 cr
Commodities traded 26 204
Average profit 3 076 354 cr
Highest single transaction 104 523 174 cr

Mining

Profits from mining 780 159 953 cr
Minerals refined 899
Materials collected 4 729

Exploration

Systems visited 6 304
Profits from exploration 1 036 907 307 cr
Level 2 detailed scans 26 885
Level 3 detailed scans 38 557
Highest payout 13 675 451 cr
Total hyperspace distance 292 593 ly
Total hyperspace jumps 7 104
Max distance from start 65 590,23 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 46 528,88 ly
Approximate time played 5W 5D 1H 43M

Passengers

Total bulk passengers delivered 5
Total VIPs delivered 7
Total delivered 12
Total ejected 0

Crafting

Number of engineers used 4
Number of upgrades generated 171
Grade 1 upgrades generated 69
Grade 2 upgrades generated 37
Grade 3 upgrades generated 41
Grade 4 upgrades generated 16
Grade 5 upgrades generated 8

Crew

Crew credits earned 27 995 266 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 1H 29M 35S
Time in gunner role 1H 57M 37S