CMDR Morbidsoul profile
Profile
Commander name:
Current ship:
Celestial Dawn [CD-013]
(Mandalay)
(Mandalay)
Member since:
16.3.2016
Distances submitted:
0
Systems visited:
4 611
Systems discovered first:
2 565
Balance:
1 343 806 692 Cr
Ranks
Defenceless
Mostly Directionless
Federation: Petty Officer
Empire: Viscount
Credits
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 2 168 406 547 cr |
| Credits spent on ships | 706 528 459 cr |
| Credits spent on outfitting | 735 466 961 cr |
| Credits spent on repairs | 1 645 870 cr |
| Credits spent on fuel | 149 447 cr |
| Credits spent on munitions | 531 708 cr |
| Insurance claims | 35 |
| Total claim costs | 26 042 648 cr |
Combat |
|
| Bounties claimed | 2 580 |
| Profit from bounties | 65 335 149 cr |
| Combat bonds | 593 |
| Profit from combat bonds | 9 425 460 cr |
| Assassinations | 75 |
| Profit from assassinations | 4 439 405 cr |
| Highest single reward | 687 866 cr |
| Skimmers killed | 27 |
Crime |
|
| Fines issued | 36 |
| Lifetime fines value | 105 262 cr |
| Bounties received/earned | 32 |
| Lifetime bounty value | 60 470 cr |
| Highest bounty issued | 6 000 cr |
Smuggling |
|
| Black market network | 13 |
| Black market profit | 540 998 cr |
| Commodities smuggled | 195 |
| Average profit | 23 522 cr |
| Highest single transaction | 208 005 cr |
Trading |
|
| Market network | 120 |
| Trading profit | 805 856 816 cr |
| Commodities traded | 26 640 |
| Average profit | 2 962 709 cr |
| Highest single transaction | 104 523 174 cr |
Mining |
|
| Profits from mining | 780 159 953 cr |
| Minerals refined | 899 |
| Materials collected | 6 727 |
Exploration |
|
| Systems visited | 6 552 |
| Profits from exploration | 1 061 851 734 cr |
| Level 2 detailed scans | 28 226 |
| Level 3 detailed scans | 39 898 |
| Highest payout | 13 675 451 cr |
| Total hyperspace distance | 303 445 ly |
| Total hyperspace jumps | 7 477 |
| Max distance from start | 65 590,23 ly |
| Max distance from Sol | 65 647,34 ly |
| Max distance from Colonia | 46 528,88 ly |
| Approximate time played | 6W 1D 14H 46M |
Passengers |
|
| Total bulk passengers delivered | 5 |
| Total VIPs delivered | 11 |
| Total delivered | 16 |
| Total ejected | 0 |
Crafting |
|
| Number of engineers used | 7 |
| Number of upgrades generated | 343 |
| Grade 1 upgrades generated | 123 |
| Grade 2 upgrades generated | 98 |
| Grade 3 upgrades generated | 84 |
| Grade 4 upgrades generated | 30 |
| Grade 5 upgrades generated | 8 |
Crew |
|
| Crew credits earned | 27 995 266 cr |
| Crew hired | 1 |
| Crew fired | 1 |
Multi-Crew |
|
| Total time in multi-crew | 3H 15M 38S |
| Time in gunner role | 1H 57M 37S |