CMDR Bartholvanvoytz profile
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 7 540 288 436 cr |
Credits spent on ships | 821 900 522 cr |
Credits spent on outfitting | 1 351 288 286 cr |
Credits spent on repairs | 8 192 856 cr |
Credits spent on fuel | 475 898 cr |
Credits spent on munitions | 1 120 881 cr |
Insurance claims | 13 |
Total claim costs | 77 351 906 cr |
Combat |
|
Bounties claimed | 252 |
Profit from bounties | 15 247 883 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 352 580 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 13 899 721 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 6 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 906 943 991 cr |
Commodities smuggled | 2 966 |
Average profit | 95 347 200 cr |
Highest single transaction | 275 506 944 cr |
Trading |
|
Market network | 22 |
Trading profit | 2 220 901 621 cr |
Commodities traded | 25 789 |
Average profit | 15 530 781 cr |
Highest single transaction | 602 218 958 cr |
Mining |
|
Profits from mining | 2 139 095 053 cr |
Minerals refined | 16 360 |
Materials collected | 5 617 |
Exploration |
|
Systems visited | 14 152 |
Profits from exploration | 7 471 113 029 cr |
Level 2 detailed scans | 161 562 |
Level 3 detailed scans | 161 811 |
Highest payout | 17 392 049 cr |
Total hyperspace distance | 508 720 ly |
Total hyperspace jumps | 15 884 |
Max distance from start | 54 895,07 ly |
Max distance from Sol | 54 953,09 ly |
Max distance from Colonia | 35 809,06 ly |
Approximate time played | 8W 1D 6H 12M |
Passengers |
|
Total bulk passengers delivered | 140 |
Total VIPs delivered | 8 684 |
Total delivered | 8 824 |
Total ejected | 177 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 188 279 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 216 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 57 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 14 |