CMDR hobbitsland profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 567 430 061 cr |
Credits spent on ships | 1 205 010 843 cr |
Credits spent on outfitting | 2 857 911 111 cr |
Credits spent on repairs | 36 277 333 cr |
Credits spent on fuel | 1 462 600 cr |
Credits spent on munitions | 10 284 925 cr |
Insurance claims | 48 |
Total claim costs | 302 521 933 cr |
Combat |
|
Bounties claimed | 2 164 |
Profit from bounties | 235 550 578 cr |
Combat bonds | 2 585 |
Profit from combat bonds | 165 115 924 cr |
Assassinations | 56 |
Profit from assassinations | 21 966 912 cr |
Highest single reward | 484 917 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 169 |
Lifetime fines value | 868 133 cr |
Bounties received/earned | 267 |
Lifetime bounty value | 3 252 895 cr |
Highest bounty issued | 1 490 300 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 538 936 cr |
Commodities smuggled | 90 |
Average profit | 28 365 cr |
Highest single transaction | 227 376 cr |
Trading |
|
Market network | 386 |
Trading profit | 1 930 818 322 cr |
Commodities traded | 114 171 |
Average profit | 1 269 440 cr |
Highest single transaction | 21 345 968 cr |
Mining |
|
Profits from mining | 49 105 658 cr |
Minerals refined | 2 376 |
Materials collected | 23 851 |
Exploration |
|
Systems visited | 13 613 |
Profits from exploration | 2 353 157 941 cr |
Level 2 detailed scans | 125 545 |
Level 3 detailed scans | 124 752 |
Highest payout | 8 701 410 cr |
Total hyperspace distance | 391 811 ly |
Total hyperspace jumps | 18 294 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 397,09 ly |
Approximate time played | 21W 2D 18H 27M |
Passengers |
|
Total bulk passengers delivered | 18 123 |
Total VIPs delivered | 690 |
Total delivered | 18 813 |
Total ejected | 247 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 274 256 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 313 |
Grade 1 upgrades generated | 719 |
Grade 2 upgrades generated | 747 |
Grade 3 upgrades generated | 868 |
Grade 4 upgrades generated | 673 |
Grade 5 upgrades generated | 306 |
Crew |
|
Crew credits earned | 1 082 082 074 cr |
Crew hired | 13 |
Crew fired | 4 |
Crew lost | 15 |