CMDR TodaKuroitora profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 692 327 841 cr |
Credits spent on ships | 728 845 712 cr |
Credits spent on outfitting | 1 495 494 866 cr |
Credits spent on repairs | 5 690 342 cr |
Credits spent on fuel | 73 092 cr |
Credits spent on munitions | 255 673 cr |
Insurance claims | 31 |
Total claim costs | 86 428 784 cr |
Combat |
|
Bounties claimed | 445 |
Profit from bounties | 29 723 795 cr |
Combat bonds | 135 |
Profit from combat bonds | 11 593 434 cr |
Assassinations | 3 |
Profit from assassinations | 6 284 327 cr |
Highest single reward | 326 600 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 18 901 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 5 990 cr |
Highest bounty issued | 900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 119 230 cr |
Commodities smuggled | 13 |
Average profit | 17 033 cr |
Highest single transaction | 73 084 cr |
Trading |
|
Market network | 59 |
Trading profit | 1 486 554 235 cr |
Commodities traded | 4 695 |
Average profit | 6 325 763 cr |
Highest single transaction | 115 170 165 cr |
Mining |
|
Profits from mining | 1 241 820 225 cr |
Minerals refined | 2 312 |
Materials collected | 13 694 |
Exploration |
|
Systems visited | 5 987 |
Profits from exploration | 700 551 979 cr |
Level 2 detailed scans | 20 685 |
Level 3 detailed scans | 20 852 |
Highest payout | 14 478 360 cr |
Total hyperspace distance | 241 050 ly |
Total hyperspace jumps | 8 075 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 23 058,75 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 9W 8H 14M |
Passengers |
|
Total bulk passengers delivered | 1 665 |
Total VIPs delivered | 319 |
Total delivered | 1 984 |
Total ejected | 152 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 149 905 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 507 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 170 |
Grade 4 upgrades generated | 56 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 29 325 619 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 7H 10M 46S |
Time in gunner role | 2H 42M 50S |
Time in fighter con role | 3H 56M 19S |
Total credits accrued | 2 300 168 cr |
Total fines accrued | 208 777 cr |