CMDR Frescher profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 911 053 091 cr |
Credits spent on ships | 1 316 034 822 cr |
Credits spent on outfitting | 3 476 698 497 cr |
Credits spent on repairs | 9 778 326 cr |
Credits spent on fuel | 277 871 cr |
Credits spent on munitions | 1 369 658 cr |
Insurance claims | 18 |
Total claim costs | 40 402 549 cr |
Combat |
|
Bounties claimed | 3 309 |
Profit from bounties | 476 281 055 cr |
Combat bonds | 1 271 |
Profit from combat bonds | 69 877 182 cr |
Assassinations | 296 |
Profit from assassinations | 449 258 111 cr |
Highest single reward | 1 621 405 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 11 369 cr |
Bounties received/earned | 188 |
Lifetime bounty value | 10 181 900 cr |
Highest bounty issued | 2 596 400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 318 589 cr |
Commodities smuggled | 83 |
Average profit | 35 399 cr |
Highest single transaction | 119 448 cr |
Trading |
|
Market network | 109 |
Trading profit | 6 190 719 681 cr |
Commodities traded | 25 686 |
Average profit | 20 297 442 cr |
Highest single transaction | 403 443 502 cr |
Mining |
|
Profits from mining | 6 289 194 658 cr |
Minerals refined | 18 869 |
Materials collected | 25 912 |
Exploration |
|
Systems visited | 12 399 |
Profits from exploration | 3 099 144 080 cr |
Level 2 detailed scans | 89 197 |
Level 3 detailed scans | 89 191 |
Highest payout | 15 735 290 cr |
Total hyperspace distance | 1 027 244 ly |
Total hyperspace jumps | 14 178 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 8W 3D 19H 37M |
Passengers |
|
Total bulk passengers delivered | 1 848 |
Total VIPs delivered | 1 696 |
Total delivered | 3 544 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 62 |
Total profit | 492 225 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 026 |
Grade 1 upgrades generated | 384 |
Grade 2 upgrades generated | 470 |
Grade 3 upgrades generated | 608 |
Grade 4 upgrades generated | 661 |
Grade 5 upgrades generated | 903 |
Crew |
|
Crew credits earned | 570 451 024 cr |
Crew hired | 5 |
Crew fired | 5 |