CMDR Baton profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 244 001 075 cr |
Credits spent on ships | 2 342 764 255 cr |
Credits spent on outfitting | 9 238 374 476 cr |
Credits spent on repairs | 79 282 223 cr |
Credits spent on fuel | 2 718 632 cr |
Credits spent on munitions | 8 452 093 cr |
Insurance claims | 95 |
Total claim costs | 318 630 920 cr |
Combat |
|
Bounties claimed | 15 724 |
Profit from bounties | 844 467 366 cr |
Combat bonds | 15 211 |
Profit from combat bonds | 355 886 344 cr |
Assassinations | 317 |
Profit from assassinations | 90 779 370 cr |
Highest single reward | 323 900 cr |
Skimmers killed | 146 |
Crime |
|
Fines issued | 597 |
Lifetime fines value | 3 741 813 cr |
Bounties received/earned | 834 |
Lifetime bounty value | 1 246 730 cr |
Highest bounty issued | 10 985 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 237 393 866 cr |
Commodities smuggled | 13 495 |
Average profit | 1 637 199 cr |
Highest single transaction | 29 058 432 cr |
Trading |
|
Market network | 245 |
Trading profit | 993 983 945 cr |
Commodities traded | 557 654 |
Average profit | 369 648 cr |
Highest single transaction | 20 175 813 cr |
Mining |
|
Profits from mining | 225 603 713 cr |
Minerals refined | 17 630 |
Materials collected | 19 382 |
Exploration |
|
Systems visited | 47 480 |
Profits from exploration | 3 069 602 547 cr |
Level 2 detailed scans | 17 028 |
Level 3 detailed scans | 283 661 |
Highest payout | 4 392 504 cr |
Total hyperspace distance | 2 287 397 ly |
Total hyperspace jumps | 59 774 |
Max distance from start | 68 942,45 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 564,15 ly |
Approximate time played | 38W 3D 8H 35M |
Passengers |
|
Total bulk passengers delivered | 343 |
Total VIPs delivered | 3 |
Total delivered | 346 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 1 397 531 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 337 |
Grade 1 upgrades generated | 480 |
Grade 2 upgrades generated | 122 |
Grade 3 upgrades generated | 259 |
Grade 4 upgrades generated | 200 |
Grade 5 upgrades generated | 276 |
Crew |
|
Crew credits earned | 286 078 825 cr |
Crew hired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 23H 49M 38S |
Time in gunner role | 28M 18S |
Time in fighter con role | 4H 58M 35S |
Total credits accrued | 4 706 720 cr |