CMDR IncoherentOrange profile
(Asp Explorer)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 5 454 055 832 cr |
Credits spent on ships | 133 044 112 cr |
Credits spent on outfitting | 374 023 005 cr |
Credits spent on repairs | 2 395 894 cr |
Credits spent on fuel | 90 675 cr |
Credits spent on munitions | 430 880 cr |
Insurance claims | 7 |
Total claim costs | 32 297 139 cr |
Combat |
|
Bounties claimed | 238 |
Profit from bounties | 12 757 566 cr |
Combat bonds | 67 |
Profit from combat bonds | 2 284 671 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 275 582 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 2 700 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 6 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 26 |
Trading profit | 2 454 688 951 cr |
Commodities traded | 15 567 |
Average profit | 18 596 128 cr |
Highest single transaction | 809 473 140 cr |
Mining |
|
Profits from mining | 2 456 161 308 cr |
Minerals refined | 7 596 |
Materials collected | 5 350 |
Exploration |
|
Systems visited | 6 786 |
Profits from exploration | 4 160 089 573 cr |
Level 2 detailed scans | 64 610 |
Level 3 detailed scans | 67 008 |
Highest payout | 25 959 354 cr |
Total hyperspace distance | 327 330 ly |
Total hyperspace jumps | 7 415 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 19H 39M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 137 924 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 162 |
Grade 1 upgrades generated | 33 |
Grade 2 upgrades generated | 31 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 23 |
Multi-Crew |
|
Total time in multi-crew | 1H 55M 1S |
Time in gunner role | 24M 7S |
Time in fighter con role | 45M 50S |
Total credits accrued | 331 745 cr |