CMDR ZiZya profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 750 760 170 cr |
Credits spent on ships | 69 610 893 cr |
Credits spent on outfitting | 46 197 721 cr |
Credits spent on repairs | 288 715 cr |
Credits spent on fuel | 60 842 cr |
Credits spent on munitions | 148 451 cr |
Insurance claims | 16 |
Total claim costs | 6 868 987 cr |
Combat |
|
Bounties claimed | 5 |
Profit from bounties | 8 225 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 6 300 cr |
Skimmers killed | 565 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 685 615 cr |
Bounties received/earned | 841 |
Lifetime bounty value | 97 200 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 507 741 cr |
Commodities smuggled | 86 |
Average profit | 63 468 cr |
Highest single transaction | 451 080 cr |
Trading |
|
Market network | 25 |
Trading profit | 6 599 382 cr |
Commodities traded | 2 079 |
Average profit | 91 658 cr |
Highest single transaction | 1 196 440 cr |
Mining |
|
Profits from mining | 328 891 cr |
Minerals refined | 87 |
Materials collected | 1 339 |
Exploration |
|
Systems visited | 1 945 |
Profits from exploration | 232 135 652 cr |
Level 2 detailed scans | 4 167 |
Level 3 detailed scans | 4 417 |
Highest payout | 8 248 931 cr |
Total hyperspace distance | 106 793 ly |
Total hyperspace jumps | 2 237 |
Max distance from start | 42 134,53 ly |
Max distance from Sol | 42 191,09 ly |
Max distance from Colonia | 24 183,20 ly |
Approximate time played | 1W 1D 2H 13M |
Passengers |
|
Total bulk passengers delivered | 237 |
Total VIPs delivered | 90 |
Total delivered | 327 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 97 747 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 25 |
Grade 1 upgrades generated | 3 |
Grade 2 upgrades generated | 2 |
Grade 3 upgrades generated | 6 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 8 |
Multi-Crew |
|
Total time in multi-crew | 1H 5M 59S |
Time in fighter con role | 4M 44S |
Total credits accrued | 13 083 cr |