CMDR Outtake99 profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 938 891 730 cr |
Credits spent on ships | 1 416 814 767 cr |
Credits spent on outfitting | 2 473 037 117 cr |
Credits spent on repairs | 12 382 723 cr |
Credits spent on fuel | 446 723 cr |
Credits spent on munitions | 1 168 485 cr |
Insurance claims | 116 |
Total claim costs | 358 345 183 cr |
Combat |
|
Bounties claimed | 1 292 |
Profit from bounties | 75 503 136 cr |
Combat bonds | 968 |
Profit from combat bonds | 6 602 377 652 cr |
Assassinations | 1 |
Profit from assassinations | 1 504 756 cr |
Highest single reward | 1 204 482 cr |
Skimmers killed | 1 042 |
Crime |
|
Fines issued | 450 |
Lifetime fines value | 316 751 cr |
Bounties received/earned | 1 602 |
Lifetime bounty value | 518 240 cr |
Highest bounty issued | 12 360 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 30 445 cr |
Commodities smuggled | 5 |
Average profit | 6 089 cr |
Highest single transaction | 18 472 cr |
Trading |
|
Market network | 59 |
Trading profit | 240 880 399 cr |
Commodities traded | 49 441 |
Average profit | 892 150 cr |
Highest single transaction | 113 303 190 cr |
Mining |
|
Profits from mining | 142 909 228 cr |
Minerals refined | 268 |
Materials collected | 4 694 |
Exploration |
|
Systems visited | 4 502 |
Profits from exploration | 452 076 210 cr |
Level 2 detailed scans | 8 049 |
Level 3 detailed scans | 9 200 |
Highest payout | 4 865 443 cr |
Total hyperspace distance | 254 712 ly |
Total hyperspace jumps | 6 267 |
Max distance from start | 32 548,07 ly |
Max distance from Sol | 32 600,32 ly |
Max distance from Colonia | 26 844,50 ly |
Approximate time played | 4W 1D 20H 42M |
Passengers |
|
Total bulk passengers delivered | 2 240 |
Total VIPs delivered | 212 |
Total delivered | 2 452 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2 893 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 309 |
Grade 1 upgrades generated | 92 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 92 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 465 489 635 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 32M 22S |
Time in gunner role | 3H 42M 3S |
Time in fighter con role | 14M 58S |
Total credits accrued | 1 242 809 cr |
Total fines accrued | 37 280 cr |