CMDR LemonSonda profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 406 849 402 cr |
Credits spent on ships | 258 564 594 cr |
Credits spent on outfitting | 322 295 492 cr |
Credits spent on repairs | 3 103 385 cr |
Credits spent on fuel | 213 730 cr |
Credits spent on munitions | 108 152 cr |
Insurance claims | 11 |
Total claim costs | 47 456 364 cr |
Combat |
|
Bounties claimed | 55 |
Profit from bounties | 1 319 544 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 2 118 629 cr |
Highest single reward | 173 607 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 289 368 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 18 480 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 1 284 732 cr |
Commodities smuggled | 436 |
Average profit | 642 366 cr |
Highest single transaction | 1 283 904 cr |
Trading |
|
Market network | 26 |
Trading profit | 14 756 937 cr |
Commodities traded | 5 642 |
Average profit | 220 253 cr |
Highest single transaction | 1 112 256 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 775 |
Exploration |
|
Systems visited | 1 956 |
Profits from exploration | 105 433 801 cr |
Level 2 detailed scans | 4 763 |
Level 3 detailed scans | 4 143 |
Highest payout | 6 005 116 cr |
Total hyperspace distance | 51 197 ly |
Total hyperspace jumps | 2 757 |
Max distance from start | 542,25 ly |
Max distance from Sol | 5 436,05 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 1W 4D 21H 27M |
Passengers |
|
Total bulk passengers delivered | 187 |
Total VIPs delivered | 492 |
Total delivered | 679 |
Total ejected | 51 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 43 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 3 |
Crew |
|
Crew credits earned | 69 352 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 41M 6S |
Time in gunner role | 17S |