CMDR Pidgeonn profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 834 489 927 cr |
Credits spent on ships | 1 637 982 641 cr |
Credits spent on outfitting | 3 770 197 843 cr |
Credits spent on repairs | 10 657 746 cr |
Credits spent on fuel | 242 990 cr |
Credits spent on munitions | 1 386 950 cr |
Insurance claims | 12 |
Total claim costs | 72 233 242 cr |
Combat |
|
Bounties claimed | 939 |
Profit from bounties | 53 928 207 cr |
Combat bonds | 97 |
Profit from combat bonds | 3 884 391 cr |
Assassinations | 27 |
Profit from assassinations | 6 715 276 cr |
Highest single reward | 613 850 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 240 436 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 127 000 cr |
Highest bounty issued | 63 300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 102 793 715 cr |
Commodities smuggled | 1 479 |
Average profit | 122 532 635 cr |
Highest single transaction | 387 396 096 cr |
Trading |
|
Market network | 77 |
Trading profit | 7 356 312 070 cr |
Commodities traded | 17 501 |
Average profit | 41 797 228 cr |
Highest single transaction | 612 356 096 cr |
Mining |
|
Profits from mining | 7 180 923 378 cr |
Minerals refined | 7 534 |
Materials collected | 14 755 |
Exploration |
|
Systems visited | 4 836 |
Profits from exploration | 982 859 139 cr |
Level 2 detailed scans | 19 051 |
Level 3 detailed scans | 20 560 |
Highest payout | 12 458 280 cr |
Total hyperspace distance | 282 838 ly |
Total hyperspace jumps | 6 052 |
Max distance from start | 29 552,86 ly |
Max distance from Sol | 29 550,67 ly |
Max distance from Colonia | 23 351,12 ly |
Approximate time played | 5W 2D 7H 58M |
Passengers |
|
Total bulk passengers delivered | 8 751 |
Total VIPs delivered | 2 446 |
Total delivered | 11 197 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 8 464 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 966 |
Grade 1 upgrades generated | 331 |
Grade 2 upgrades generated | 335 |
Grade 3 upgrades generated | 422 |
Grade 4 upgrades generated | 420 |
Grade 5 upgrades generated | 458 |
Multi-Crew |
|
Total time in multi-crew | 2H 32M 19S |
Time in gunner role | 1H 11M 6S |
Time in fighter con role | 34M 25S |
Total credits accrued | 388 360 cr |