CMDR sabretoothed profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 889 597 621 cr |
Credits spent on ships | 1 551 181 539 cr |
Credits spent on outfitting | 4 980 561 880 cr |
Credits spent on repairs | 55 201 992 cr |
Credits spent on fuel | 701 680 cr |
Credits spent on munitions | 3 886 956 cr |
Insurance claims | 55 |
Total claim costs | 648 739 233 cr |
Combat |
|
Bounties claimed | 17 007 |
Profit from bounties | 1 889 990 393 cr |
Combat bonds | 545 |
Profit from combat bonds | 937 289 702 cr |
Assassinations | 1 |
Profit from assassinations | 3 722 028 cr |
Highest single reward | 871 514 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 830 122 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 67 195 cr |
Highest bounty issued | 9 370 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2 948 591 cr |
Commodities smuggled | 1 076 |
Average profit | 163 811 cr |
Highest single transaction | 645 840 cr |
Trading |
|
Market network | 86 |
Trading profit | 1 765 925 354 cr |
Commodities traded | 63 890 |
Average profit | 2 150 944 cr |
Highest single transaction | 122 820 242 cr |
Mining |
|
Profits from mining | 1 597 288 412 cr |
Minerals refined | 12 706 |
Materials collected | 18 768 |
Exploration |
|
Systems visited | 8 088 |
Profits from exploration | 388 883 506 cr |
Level 2 detailed scans | 20 255 |
Level 3 detailed scans | 19 536 |
Highest payout | 3 799 876 cr |
Total hyperspace distance | 464 808 ly |
Total hyperspace jumps | 11 390 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 20W 2D 58M |
Passengers |
|
Total bulk passengers delivered | 8 039 |
Total VIPs delivered | 860 |
Total delivered | 8 899 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 394 558 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2 315 |
Grade 1 upgrades generated | 432 |
Grade 2 upgrades generated | 492 |
Grade 3 upgrades generated | 560 |
Grade 4 upgrades generated | 496 |
Grade 5 upgrades generated | 335 |
Crew |
|
Crew credits earned | 1 937 498 375 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 1H 41M 3S |
Time in fighter con role | 8M 8S |