CMDR jjspace profile
(Fer-de-Lance)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 614 037 396 cr |
Credits spent on ships | 210 468 143 cr |
Credits spent on outfitting | 154 073 079 cr |
Credits spent on repairs | 165 384 cr |
Credits spent on fuel | 86 578 cr |
Credits spent on munitions | 38 635 cr |
Insurance claims | 12 |
Total claim costs | 4 525 608 cr |
Combat |
|
Bounties claimed | 110 |
Profit from bounties | 9 857 269 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 2 506 098 cr |
Highest single reward | 810 042 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 3 750 cr |
Bounties received/earned | 80 |
Lifetime bounty value | 38 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 262 268 933 cr |
Commodities traded | 41 945 |
Average profit | 1 242 981 cr |
Highest single transaction | 13 843 568 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2 997 |
Exploration |
|
Systems visited | 910 |
Profits from exploration | 53 315 235 cr |
Level 2 detailed scans | 6 448 |
Level 3 detailed scans | 6 448 |
Highest payout | 3 675 445 cr |
Total hyperspace distance | 40 615 ly |
Total hyperspace jumps | 1 565 |
Max distance from start | 7 683,36 ly |
Max distance from Sol | 7 692,26 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 1W 1H 23M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 043 |
Total delivered | 1 043 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 412 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 76 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 12 |