CMDR klaubauf profile
(Anaconda)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 629 019 751 cr |
Credits spent on ships | 231 540 642 cr |
Credits spent on outfitting | 827 961 364 cr |
Credits spent on repairs | 6 076 734 cr |
Credits spent on fuel | 126 743 cr |
Credits spent on munitions | 540 274 cr |
Insurance claims | 63 |
Total claim costs | 111 264 071 cr |
Combat |
|
Bounties claimed | 541 |
Profit from bounties | 13 338 492 cr |
Combat bonds | 704 |
Profit from combat bonds | 20 443 421 cr |
Assassinations | 15 |
Profit from assassinations | 423 190 cr |
Highest single reward | 220 860 cr |
Skimmers killed | 158 |
Crime |
|
Fines issued | 481 |
Lifetime fines value | 277 905 cr |
Bounties received/earned | 1 057 |
Lifetime bounty value | 2 331 655 cr |
Highest bounty issued | 8 440 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 97 671 cr |
Commodities smuggled | 82 |
Average profit | 4 440 cr |
Highest single transaction | 52 458 cr |
Trading |
|
Market network | 43 |
Trading profit | 307 943 277 cr |
Commodities traded | 2 159 |
Average profit | 2 654 683 cr |
Highest single transaction | 76 354 434 cr |
Mining |
|
Profits from mining | 303 491 401 cr |
Minerals refined | 313 |
Materials collected | 2 018 |
Exploration |
|
Systems visited | 5 897 |
Profits from exploration | 230 525 330 cr |
Level 2 detailed scans | 1 279 |
Level 3 detailed scans | 2 912 |
Highest payout | 3 225 629 cr |
Total hyperspace distance | 236 718 ly |
Total hyperspace jumps | 6 752 |
Max distance from start | 65 301,41 ly |
Max distance from Sol | 65 358,48 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 5W 6D 10H 25M |
Passengers |
|
Total bulk passengers delivered | 50 |
Total VIPs delivered | 210 |
Total delivered | 260 |
Total ejected | 18 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 189 |
Grade 1 upgrades generated | 91 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 2 175 178 cr |
Crew hired | 15 |
Crew fired | 8 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 22H 51M 24S |
Time in fighter con role | 37M 30S |
Total credits accrued | 741 218 cr |