CMDR -=Falcon=- profile
(Alliance Challenger)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 32 454 293 587 cr |
Credits spent on ships | 1 482 612 629 cr |
Credits spent on outfitting | 12 263 939 704 cr |
Credits spent on repairs | 60 486 634 cr |
Credits spent on fuel | 3 015 942 cr |
Credits spent on munitions | 12 894 166 cr |
Insurance claims | 57 |
Total claim costs | 356 822 336 cr |
Combat |
|
Bounties claimed | 21 679 |
Profit from bounties | 1 214 905 216 cr |
Combat bonds | 3 511 |
Profit from combat bonds | 904 373 804 cr |
Assassinations | 826 |
Profit from assassinations | 647 004 928 cr |
Highest single reward | 2 240 100 cr |
Skimmers killed | 602 |
Crime |
|
Fines issued | 633 |
Lifetime fines value | 6 348 911 cr |
Bounties received/earned | 710 |
Lifetime bounty value | 594 170 cr |
Highest bounty issued | 24 340 cr |
Smuggling |
|
Black market network | 84 |
Black market profit | 114 430 670 cr |
Commodities smuggled | 14 624 |
Average profit | 304 337 cr |
Highest single transaction | 9 927 168 cr |
Trading |
|
Market network | 573 |
Trading profit | 14 127 346 644 cr |
Commodities traded | 813 316 |
Average profit | 3 291 553 cr |
Highest single transaction | 398 599 968 cr |
Mining |
|
Profits from mining | 6 148 276 884 cr |
Minerals refined | 28 743 |
Materials collected | 48 596 |
Exploration |
|
Systems visited | 20 003 |
Profits from exploration | 3 404 920 078 cr |
Level 2 detailed scans | 80 440 |
Level 3 detailed scans | 298 791 |
Highest payout | 16 412 028 cr |
Total hyperspace distance | 1 099 028 ly |
Total hyperspace jumps | 35 503 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 37W 1D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 27 227 |
Total VIPs delivered | 2 085 |
Total delivered | 29 312 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 112 |
Total profit | 2 544 444 cr |
Total rescue transactions | 47 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 164 |
Grade 1 upgrades generated | 1 287 |
Grade 2 upgrades generated | 441 |
Grade 3 upgrades generated | 747 |
Grade 4 upgrades generated | 840 |
Grade 5 upgrades generated | 2 849 |
Crew |
|
Crew credits earned | 2 608 766 714 cr |
Crew hired | 237 |
Crew fired | 236 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4M 6S |