CMDR banantaffer profile

Profile
Commander name:
Current ship:
[BA-03K]
(Krait Phantom)
 
Member since:
20.1.2019
 
Distances submitted:
0
 
Systems visited:
2 058
Systems discovered first:
575
 
Balance:
409 892 969 Cr
Ranks

16%

0%

0%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

69%

Empire: Duke

16%
Flight log heatmap
Statistics

Balance

Current assets 2 412 345 324 cr
Credits spent on ships 657 793 170 cr
Credits spent on outfitting 1 412 874 447 cr
Credits spent on repairs 3 617 461 cr
Credits spent on fuel 136 974 cr
Credits spent on munitions 582 616 cr
Insurance claims 5
Total claim costs 29 150 018 cr

Combat

Bounties claimed 722
Profit from bounties 25 396 501 cr
Combat bonds 95
Profit from combat bonds 2 435 093 cr
Assassinations 158
Profit from assassinations 57 390 506 cr
Highest single reward 317 700 cr
Skimmers killed 7

Crime

Fines issued 58
Lifetime fines value 160 312 cr
Bounties received/earned 7
Lifetime bounty value 11 500 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 568 539 cr
Commodities smuggled 155
Average profit 63 171 cr
Highest single transaction 545 760 cr

Trading

Market network 61
Trading profit 1 276 298 684 cr
Commodities traded 4 580
Average profit 8 181 402 cr
Highest single transaction 295 381 566 cr

Mining

Profits from mining 1 272 433 028 cr
Minerals refined 1 108
Materials collected 15 878

Exploration

Systems visited 4 290
Profits from exploration 550 308 192 cr
Level 2 detailed scans 18 352
Level 3 detailed scans 18 347
Highest payout 14 345 804 cr
Total hyperspace distance 238 339 ly
Total hyperspace jumps 5 047
Max distance from start 65 648,16 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 46 528,88 ly
Approximate time played 3W 1D 21H 31M

Passengers

Total bulk passengers delivered 528
Total VIPs delivered 342
Total delivered 870
Total ejected 5

Crafting

Number of engineers used 14
Number of upgrades generated 1 145
Grade 1 upgrades generated 239
Grade 2 upgrades generated 234
Grade 3 upgrades generated 291
Grade 4 upgrades generated 247
Grade 5 upgrades generated 134

Crew

Crew credits earned 211 817 417 cr
Crew hired 2
Crew fired 1

Multi-Crew

Total time in multi-crew 1H 35M 8S
Time in gunner role 13M 4S