CMDR yuxtin powers profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 005 722 801 cr |
Credits spent on ships | 659 770 769 cr |
Credits spent on outfitting | 2 912 153 525 cr |
Credits spent on repairs | 18 484 307 cr |
Credits spent on fuel | 756 679 cr |
Credits spent on munitions | 1 435 762 cr |
Insurance claims | 37 |
Total claim costs | 220 690 840 cr |
Combat |
|
Bounties claimed | 266 |
Profit from bounties | 4 991 248 cr |
Combat bonds | 1 371 |
Profit from combat bonds | 93 567 199 cr |
Assassinations | 1 |
Profit from assassinations | 124 338 cr |
Highest single reward | 182 935 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 118 |
Lifetime fines value | 5 307 728 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 41 285 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 2 478 536 cr |
Commodities smuggled | 305 |
Average profit | 95 328 cr |
Highest single transaction | 695 796 cr |
Trading |
|
Market network | 57 |
Trading profit | 5 163 850 736 cr |
Commodities traded | 11 468 |
Average profit | 28 848 328 cr |
Highest single transaction | 310 747 268 cr |
Mining |
|
Profits from mining | 5 143 557 707 cr |
Minerals refined | 3 917 |
Materials collected | 17 135 |
Exploration |
|
Systems visited | 6 302 |
Profits from exploration | 53 784 468 cr |
Level 2 detailed scans | 3 395 |
Level 3 detailed scans | 18 625 |
Highest payout | 603 244 cr |
Total hyperspace distance | 200 158 ly |
Total hyperspace jumps | 10 597 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 245,08 ly |
Approximate time played | 5W 6D 6H 27M |
Passengers |
|
Total bulk passengers delivered | 22 |
Total VIPs delivered | 92 |
Total delivered | 114 |
Total ejected | 3 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 815 |
Grade 1 upgrades generated | 151 |
Grade 2 upgrades generated | 155 |
Grade 3 upgrades generated | 183 |
Grade 4 upgrades generated | 189 |
Grade 5 upgrades generated | 137 |
Crew |
|
Crew credits earned | 92 784 716 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 23M 11S |