CMDR Merlin McLaughlin profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 279 591 754 cr |
Credits spent on ships | 641 022 666 cr |
Credits spent on outfitting | 1 466 981 259 cr |
Credits spent on repairs | 32 178 081 cr |
Credits spent on fuel | 333 674 cr |
Credits spent on munitions | 1 236 865 cr |
Insurance claims | 20 |
Total claim costs | 118 428 105 cr |
Combat |
|
Bounties claimed | 1 448 |
Profit from bounties | 341 953 628 cr |
Combat bonds | 178 |
Profit from combat bonds | 59 829 257 cr |
Assassinations | 10 |
Profit from assassinations | 806 736 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 226 |
Lifetime fines value | 60 134 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 43 850 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 8 749 cr |
Commodities smuggled | 19 |
Average profit | 729 cr |
Highest single transaction | 3 012 cr |
Trading |
|
Market network | 101 |
Trading profit | 1 037 345 307 cr |
Commodities traded | 181 377 |
Average profit | 1 564 623 cr |
Highest single transaction | 25 633 262 cr |
Mining |
|
Profits from mining | 101 444 544 cr |
Minerals refined | 2 825 |
Materials collected | 11 640 |
Exploration |
|
Systems visited | 17 425 |
Profits from exploration | 13 612 561 893 cr |
Level 2 detailed scans | 163 918 |
Level 3 detailed scans | 163 931 |
Highest payout | 40 843 074 cr |
Total hyperspace distance | 958 273 ly |
Total hyperspace jumps | 19 587 |
Max distance from start | 47 110,62 ly |
Max distance from Sol | 47 138,59 ly |
Max distance from Colonia | 38 892,18 ly |
Approximate time played | 22W 3D 15H 34M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 737 |
Total delivered | 737 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 198 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 002 |
Grade 1 upgrades generated | 262 |
Grade 2 upgrades generated | 290 |
Grade 3 upgrades generated | 411 |
Grade 4 upgrades generated | 497 |
Grade 5 upgrades generated | 542 |
Crew |
|
Crew credits earned | 757 271 527 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |