CMDR vStone profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 405 797 003 cr |
Credits spent on ships | 801 005 894 cr |
Credits spent on outfitting | 2 050 224 758 cr |
Credits spent on repairs | 20 119 251 cr |
Credits spent on fuel | 353 713 cr |
Credits spent on munitions | 571 341 cr |
Insurance claims | 12 |
Total claim costs | 109 893 193 cr |
Combat |
|
Bounties claimed | 310 |
Profit from bounties | 18 250 877 cr |
Combat bonds | 47 |
Profit from combat bonds | 1 640 870 cr |
Assassinations | 27 |
Profit from assassinations | 2 575 528 cr |
Highest single reward | 271 010 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 107 879 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 254 500 cr |
Highest bounty issued | 218 800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 48 713 cr |
Commodities smuggled | 10 |
Average profit | 6 089 cr |
Highest single transaction | 46 338 cr |
Trading |
|
Market network | 122 |
Trading profit | 19 390 102 829 cr |
Commodities traded | 178 720 |
Average profit | 26 818 953 cr |
Highest single transaction | 394 886 144 cr |
Mining |
|
Profits from mining | 6 667 558 851 cr |
Minerals refined | 10 556 |
Materials collected | 13 251 |
Exploration |
|
Systems visited | 10 481 |
Profits from exploration | 3 150 229 305 cr |
Level 2 detailed scans | 79 657 |
Level 3 detailed scans | 79 657 |
Highest payout | 25 354 260 cr |
Total hyperspace distance | 895 273 ly |
Total hyperspace jumps | 11 881 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 7W 22H 13M |
Passengers |
|
Total bulk passengers delivered | 11 426 |
Total VIPs delivered | 102 |
Total delivered | 11 528 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 216 |
Total profit | 316 813 cr |
Total rescue transactions | 70 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 078 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 169 |
Grade 3 upgrades generated | 228 |
Grade 4 upgrades generated | 201 |
Grade 5 upgrades generated | 217 |
Crew |
|
Crew credits earned | 41 511 945 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 35M 34S |
Time in fighter con role | 56M 24S |
Total credits accrued | 3 822 073 cr |