CMDR MDG1970 profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 879 138 596 cr |
Credits spent on ships | 1 857 389 885 cr |
Credits spent on outfitting | 6 694 655 646 cr |
Credits spent on repairs | 47 147 326 cr |
Credits spent on fuel | 1 318 201 cr |
Credits spent on munitions | 6 119 301 cr |
Insurance claims | 35 |
Total claim costs | 292 797 457 cr |
Combat |
|
Bounties claimed | 3 562 |
Profit from bounties | 399 724 839 cr |
Combat bonds | 3 487 |
Profit from combat bonds | 331 879 539 cr |
Assassinations | 303 |
Profit from assassinations | 844 574 475 cr |
Highest single reward | 480 462 cr |
Skimmers killed | 554 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 3 891 241 cr |
Bounties received/earned | 477 |
Lifetime bounty value | 798 825 cr |
Highest bounty issued | 14 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 49 966 811 cr |
Commodities smuggled | 7 093 |
Average profit | 1 086 235 cr |
Highest single transaction | 5 643 360 cr |
Trading |
|
Market network | 228 |
Trading profit | 21 763 988 504 cr |
Commodities traded | 212 140 |
Average profit | 9 512 233 cr |
Highest single transaction | 955 831 056 cr |
Mining |
|
Profits from mining | 20 665 278 832 cr |
Minerals refined | 35 587 |
Materials collected | 65 283 |
Exploration |
|
Systems visited | 13 118 |
Profits from exploration | 2 040 477 093 cr |
Level 2 detailed scans | 51 860 |
Level 3 detailed scans | 56 549 |
Highest payout | 17 524 645 cr |
Total hyperspace distance | 846 736 ly |
Total hyperspace jumps | 20 834 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 61 518,20 ly |
Max distance from Colonia | 42 930,60 ly |
Approximate time played | 20W 6D 11H 44M |
Passengers |
|
Total bulk passengers delivered | 7 967 |
Total VIPs delivered | 4 894 |
Total delivered | 12 861 |
Total ejected | 194 |
Search and Rescue |
|
Total items rescued | 1 297 |
Total profit | 46 495 277 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5 734 |
Grade 1 upgrades generated | 893 |
Grade 2 upgrades generated | 949 |
Grade 3 upgrades generated | 1 490 |
Grade 4 upgrades generated | 1 278 |
Grade 5 upgrades generated | 1 124 |
Crew |
|
Crew credits earned | 6 278 172 837 cr |
Crew hired | 22 |
Crew fired | 11 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 3H 3M 44S |
Time in gunner role | 2H 46M 2S |
Total credits accrued | 109 383 cr |
Total fines accrued | 1 000 cr |