CMDR Anderson profile
Federation: Post Commander
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 839 679 804 cr |
Credits spent on ships | 553 871 072 cr |
Credits spent on outfitting | 1 178 810 118 cr |
Credits spent on repairs | 13 320 748 cr |
Credits spent on fuel | 486 068 cr |
Credits spent on munitions | 320 058 cr |
Insurance claims | 76 |
Total claim costs | 238 674 063 cr |
Combat |
|
Bounties claimed | 1 138 |
Profit from bounties | 83 166 028 cr |
Combat bonds | 29 |
Profit from combat bonds | 1 315 266 cr |
Assassinations | 1 |
Profit from assassinations | 351 041 cr |
Highest single reward | 321 975 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 280 |
Lifetime fines value | 5 044 417 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 83 085 cr |
Highest bounty issued | 12 830 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1 002 344 cr |
Commodities smuggled | 826 |
Average profit | 71 596 cr |
Highest single transaction | 785 565 cr |
Trading |
|
Market network | 275 |
Trading profit | 347 197 062 cr |
Commodities traded | 122 212 |
Average profit | 490 391 cr |
Highest single transaction | 44 807 661 cr |
Mining |
|
Profits from mining | 119 893 536 cr |
Minerals refined | 911 |
Materials collected | 18 580 |
Exploration |
|
Systems visited | 8 009 |
Profits from exploration | 833 612 399 cr |
Level 2 detailed scans | 17 800 |
Level 3 detailed scans | 18 972 |
Highest payout | 15 624 533 cr |
Total hyperspace distance | 342 129 ly |
Total hyperspace jumps | 10 083 |
Max distance from start | 43 897,93 ly |
Max distance from Sol | 43 979,21 ly |
Max distance from Colonia | 24 939,50 ly |
Approximate time played | 6W 4D 7H 4M |
Passengers |
|
Total bulk passengers delivered | 411 |
Total VIPs delivered | 483 |
Total delivered | 894 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 36 935 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 402 |
Grade 1 upgrades generated | 189 |
Grade 2 upgrades generated | 200 |
Grade 3 upgrades generated | 275 |
Grade 4 upgrades generated | 364 |
Grade 5 upgrades generated | 374 |
Crew |
|
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 22M 4S |
Time in gunner role | 1H 53M 23S |
Time in fighter con role | 29M 58S |
Total credits accrued | 869 282 cr |