CMDR Xavier Nucléaire profile

Profile
Commander name:
Current ship:
Jacques Cartier [T800]
(Type-9 Heavy)
 
Member since:
23.1.2019
 
Distances submitted:
0
 
Systems visited:
6 616
Systems discovered first:
1 755
 
Balance:
231 099 505 Cr
Ranks

47%

16%

2%

Defenceless

0%

Directionless

0%

50%

Federation: Rear Admiral

8%

Empire: Squire

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 5 824 668 587 cr
Credits spent on ships 3 168 349 450 cr
Credits spent on outfitting 4 810 657 518 cr
Credits spent on repairs 21 325 794 cr
Credits spent on fuel 403 404 cr
Credits spent on munitions 1 067 989 cr
Insurance claims 45
Total claim costs 192 917 649 cr

Combat

Bounties claimed 602
Profit from bounties 51 758 022 cr
Combat bonds 1 068
Profit from combat bonds 98 419 418 cr
Assassinations 26
Profit from assassinations 20 144 326 cr
Highest single reward 1 341 780 cr
Skimmers killed 0

Crime

Fines issued 63
Lifetime fines value 1 236 411 cr
Bounties received/earned 60
Lifetime bounty value 3 045 400 cr
Highest bounty issued 1 314 300 cr

Smuggling

Black market network 5
Black market profit 773 175 cr
Commodities smuggled 280
Average profit 154 635 cr
Highest single transaction 751 264 cr

Trading

Market network 129
Trading profit 6 096 479 560 cr
Commodities traded 197 870
Average profit 10 143 893 cr
Highest single transaction 443 283 968 cr

Mining

Profits from mining 5 765 338 478 cr
Minerals refined 5 868
Materials collected 13 052

Exploration

Systems visited 5 467
Profits from exploration 288 964 277 cr
Level 2 detailed scans 16 475
Level 3 detailed scans 16 473
Highest payout 5 810 099 cr
Total hyperspace distance 258 694 ly
Total hyperspace jumps 7 525
Max distance from start 25 910,73 ly
Max distance from Sol 22 483,96 ly
Max distance from Colonia 30 345,71 ly
Approximate time played 6W 1D 10H 56M

Passengers

Total bulk passengers delivered 4 102
Total VIPs delivered 1 305
Total delivered 5 407
Total ejected 72

Crafting

Number of engineers used 12
Number of upgrades generated 1 163
Grade 1 upgrades generated 352
Grade 2 upgrades generated 256
Grade 3 upgrades generated 264
Grade 4 upgrades generated 214
Grade 5 upgrades generated 77

Crew

Crew credits earned 119 148 275 cr
Crew hired 26
Crew fired 22
Crew lost 5

Multi-Crew

Total time in multi-crew 1M 57S