CMDR CRUMLY profile

Profile
Commander name:
Current ship:
LLV corsair
(Corsair)
 
Member since:
24.1.2019
 
Distances submitted:
0
 
Systems visited:
2 640
Systems discovered first:
309
Ranks

71%

3%

58%

Warrior

67%

Geneticist

70%

87%

Federation: Lieutenant

100%

Empire: Earl

81%
Flight log heatmap
Statistics

Balance

Current assets 11 880 130 647 cr
Credits spent on ships 923 262 285 cr
Credits spent on outfitting 2 393 900 819 cr
Credits spent on repairs 14 328 411 cr
Credits spent on fuel 310 104 cr
Credits spent on munitions 5 221 931 cr
Insurance claims 57
Total claim costs 286 883 049 cr

Combat

Bounties claimed 2 851
Profit from bounties 338 432 335 cr
Combat bonds 471
Profit from combat bonds 897 283 262 cr
Assassinations 9
Profit from assassinations 3 719 883 cr
Highest single reward 1 606 175 cr
Skimmers killed 392

Crime

Fines issued 689
Lifetime fines value 298 339 cr
Bounties received/earned 3 817
Lifetime bounty value 12 038 220 cr
Highest bounty issued 14 255 cr

Smuggling

Black market network 5
Black market profit 251 913 cr
Commodities smuggled 24
Average profit 41 986 cr
Highest single transaction 135 226 cr

Trading

Market network 91
Trading profit 4 323 415 523 cr
Commodities traded 5 742
Average profit 14 959 915 cr
Highest single transaction 401 189 120 cr

Mining

Profits from mining 4 311 272 962 cr
Minerals refined 3 387
Materials collected 25 571

Exploration

Systems visited 3 306
Profits from exploration 229 984 083 cr
Level 2 detailed scans 12 572
Level 3 detailed scans 12 423
Highest payout 11 716 149 cr
Total hyperspace distance 121 681 ly
Total hyperspace jumps 4 783
Max distance from start 7 086,40 ly
Approximate time played 11W 3D 17H 38M

Passengers

Total bulk passengers delivered 67
Total VIPs delivered 6
Total delivered 73
Total ejected 0

Search and Rescue

Total items rescued 45
Total profit 915 538 cr
Total rescue transactions 10

Crafting

Number of engineers used 16
Number of upgrades generated 2 535
Grade 1 upgrades generated 340
Grade 2 upgrades generated 411
Grade 3 upgrades generated 523
Grade 4 upgrades generated 627
Grade 5 upgrades generated 634

Crew

Crew credits earned 1 050 532 967 cr
Crew hired 3
Crew fired 1
Crew lost 3

Multi-Crew

Total time in multi-crew 6M 4S
Time in gunner role 19M 24S
Total credits accrued 40 458 263 cr