CMDR MaximalCrazy profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 887 991 706 cr |
Credits spent on ships | 1 203 661 641 cr |
Credits spent on outfitting | 5 086 732 175 cr |
Credits spent on repairs | 8 004 510 cr |
Credits spent on fuel | 337 542 cr |
Credits spent on munitions | 1 114 097 cr |
Insurance claims | 10 |
Total claim costs | 75 465 897 cr |
Combat |
|
Bounties claimed | 2 916 |
Profit from bounties | 474 030 472 cr |
Combat bonds | 383 |
Profit from combat bonds | 22 373 029 cr |
Assassinations | 4 |
Profit from assassinations | 2 091 544 cr |
Highest single reward | 714 080 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 87 183 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 24 330 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 5 989 391 cr |
Commodities smuggled | 31 |
Average profit | 748 674 cr |
Highest single transaction | 5 907 255 cr |
Trading |
|
Market network | 90 |
Trading profit | 4 197 751 915 cr |
Commodities traded | 66 055 |
Average profit | 9 853 878 cr |
Highest single transaction | 410 330 880 cr |
Mining |
|
Profits from mining | 5 436 559 958 cr |
Minerals refined | 6 909 |
Materials collected | 17 986 |
Exploration |
|
Systems visited | 2 665 |
Profits from exploration | 19 338 535 cr |
Level 2 detailed scans | 2 209 |
Level 3 detailed scans | 2 194 |
Highest payout | 634 923 cr |
Total hyperspace distance | 88 062 ly |
Total hyperspace jumps | 4 297 |
Max distance from start | 1 781,10 ly |
Max distance from Sol | 1 714,08 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 6W 3D 21H 29M |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 183 335 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 834 |
Grade 1 upgrades generated | 233 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 338 |
Grade 4 upgrades generated | 459 |
Grade 5 upgrades generated | 571 |
Crew |
|
Crew credits earned | 281 980 913 cr |
Crew hired | 21 |
Crew fired | 20 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 54M 11S |