CMDR TDMG D0G profile
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 2 023 627 562 cr |
Credits spent on ships | 519 799 406 cr |
Credits spent on outfitting | 1 910 407 750 cr |
Credits spent on repairs | 7 675 630 cr |
Credits spent on fuel | 316 113 cr |
Credits spent on munitions | 1 312 278 cr |
Insurance claims | 12 |
Total claim costs | 27 451 334 cr |
Combat |
|
Bounties claimed | 1 071 |
Profit from bounties | 69 769 546 cr |
Combat bonds | 180 |
Profit from combat bonds | 12 487 388 cr |
Assassinations | 34 |
Profit from assassinations | 12 514 045 cr |
Highest single reward | 320 200 cr |
Skimmers killed | 64 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 524 899 cr |
Bounties received/earned | 191 |
Lifetime bounty value | 422 400 cr |
Highest bounty issued | 12 800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3 599 823 cr |
Commodities smuggled | 74 |
Average profit | 514 260 cr |
Highest single transaction | 3 277 605 cr |
Trading |
|
Market network | 71 |
Trading profit | 668 837 314 cr |
Commodities traded | 25 812 |
Average profit | 2 882 919 cr |
Highest single transaction | 172 542 760 cr |
Mining |
|
Profits from mining | 538 193 311 cr |
Minerals refined | 998 |
Materials collected | 15 958 |
Exploration |
|
Systems visited | 6 175 |
Profits from exploration | 1 468 195 025 cr |
Level 2 detailed scans | 37 531 |
Level 3 detailed scans | 37 531 |
Highest payout | 15 257 394 cr |
Total hyperspace distance | 407 426 ly |
Total hyperspace jumps | 7 579 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 3D 8H 13M |
Passengers |
|
Total bulk passengers delivered | 857 |
Total VIPs delivered | 31 |
Total delivered | 888 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27 396 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 209 |
Grade 1 upgrades generated | 270 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 309 |
Grade 4 upgrades generated | 157 |
Grade 5 upgrades generated | 281 |
Crew |
|
Crew credits earned | 628 469 110 cr |
Crew hired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 44M 3S |
Time in gunner role | 13S |
Time in fighter con role | 2H 4M 37S |
Total credits accrued | 3 802 821 cr |
Total fines accrued | 11 200 cr |