CMDR Drebin Omega profile
(Krait Mk II)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 471 837 931 cr |
Credits spent on ships | 1 849 749 635 cr |
Credits spent on outfitting | 5 553 196 905 cr |
Credits spent on repairs | 128 061 423 cr |
Credits spent on fuel | 1 772 187 cr |
Credits spent on munitions | 6 142 222 cr |
Insurance claims | 63 |
Total claim costs | 677 617 500 cr |
Combat |
|
Bounties claimed | 7 086 |
Profit from bounties | 348 582 674 cr |
Combat bonds | 4 891 |
Profit from combat bonds | 6 910 812 055 cr |
Assassinations | 162 |
Profit from assassinations | 309 922 466 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 400 |
Crime |
|
Fines issued | 434 |
Lifetime fines value | 3 801 883 cr |
Bounties received/earned | 568 |
Lifetime bounty value | 1 683 690 cr |
Highest bounty issued | 791 900 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 312 681 cr |
Commodities smuggled | 42 |
Average profit | 87 512 cr |
Highest single transaction | 298 131 cr |
Trading |
|
Market network | 200 |
Trading profit | 15 862 655 976 cr |
Commodities traded | 478 223 |
Average profit | 7 715 300 cr |
Highest single transaction | 1 176 341 760 cr |
Mining |
|
Profits from mining | 14 033 076 095 cr |
Minerals refined | 29 010 |
Materials collected | 53 754 |
Exploration |
|
Systems visited | 19 577 |
Profits from exploration | 887 840 834 cr |
Level 2 detailed scans | 40 057 |
Level 3 detailed scans | 40 384 |
Highest payout | 7 199 635 cr |
Total hyperspace distance | 1 062 913 ly |
Total hyperspace jumps | 29 541 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 23W 5H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 22 |
Total delivered | 22 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 165 |
Total profit | 2 653 105 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 102 |
Grade 1 upgrades generated | 1 212 |
Grade 2 upgrades generated | 369 |
Grade 3 upgrades generated | 606 |
Grade 4 upgrades generated | 734 |
Grade 5 upgrades generated | 1 181 |
Crew |
|
Crew credits earned | 476 048 346 cr |
Crew hired | 72 |
Crew fired | 67 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 19H 54M 45S |
Time in gunner role | 3H 11M 26S |
Time in fighter con role | 1M 3S |
Total credits accrued | 2 025 563 cr |