CMDR Onuran profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 044 711 193 cr |
Credits spent on ships | 581 531 751 cr |
Credits spent on outfitting | 2 398 570 427 cr |
Credits spent on repairs | 4 136 883 cr |
Credits spent on fuel | 186 896 cr |
Credits spent on munitions | 694 863 cr |
Insurance claims | 4 |
Total claim costs | 28 144 765 cr |
Combat |
|
Bounties claimed | 872 |
Profit from bounties | 62 300 352 cr |
Combat bonds | 74 |
Profit from combat bonds | 2 588 455 cr |
Assassinations | 208 |
Profit from assassinations | 54 427 884 cr |
Highest single reward | 263 960 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 20 567 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 613 250 cr |
Highest bounty issued | 489 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 87 568 cr |
Commodities smuggled | 26 |
Average profit | 7 297 cr |
Highest single transaction | 44 634 cr |
Trading |
|
Market network | 84 |
Trading profit | 2 703 551 617 cr |
Commodities traded | 4 251 |
Average profit | 12 401 613 cr |
Highest single transaction | 178 276 896 cr |
Mining |
|
Profits from mining | 2 695 745 554 cr |
Minerals refined | 2 953 |
Materials collected | 25 323 |
Exploration |
|
Systems visited | 4 490 |
Profits from exploration | 831 639 157 cr |
Level 2 detailed scans | 31 496 |
Level 3 detailed scans | 31 496 |
Highest payout | 11 189 260 cr |
Total hyperspace distance | 269 499 ly |
Total hyperspace jumps | 5 342 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 3W 3D 6H 55M |
Passengers |
|
Total bulk passengers delivered | 851 |
Total VIPs delivered | 174 |
Total delivered | 1 025 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 879 126 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 363 |
Grade 1 upgrades generated | 302 |
Grade 2 upgrades generated | 350 |
Grade 3 upgrades generated | 501 |
Grade 4 upgrades generated | 540 |
Grade 5 upgrades generated | 670 |
Crew |
|
Crew credits earned | 210 364 497 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1M 5S |