CMDR BlackEternity profile
(Anaconda)
Federation: Recruit
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 261 609 532 cr |
Credits spent on ships | 184 258 056 cr |
Credits spent on outfitting | 284 179 682 cr |
Credits spent on repairs | 2 770 392 cr |
Credits spent on fuel | 73 437 cr |
Credits spent on munitions | 103 183 cr |
Insurance claims | 11 |
Total claim costs | 2 106 531 cr |
Combat |
|
Bounties claimed | 1 025 |
Profit from bounties | 38 859 275 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 470 205 cr |
Highest single reward | 208 722 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 144 205 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 19 900 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 23 |
Trading profit | 8 722 557 cr |
Commodities traded | 5 381 |
Average profit | 70 915 cr |
Highest single transaction | 858 420 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3 026 |
Exploration |
|
Systems visited | 3 790 |
Profits from exploration | 830 838 287 cr |
Level 2 detailed scans | 32 283 |
Level 3 detailed scans | 32 331 |
Highest payout | 11 998 075 cr |
Total hyperspace distance | 195 459 ly |
Total hyperspace jumps | 4 192 |
Max distance from start | 65 292,45 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 252,18 ly |
Approximate time played | 2W 4D 18H 48M |
Passengers |
|
Total bulk passengers delivered | 3 365 |
Total VIPs delivered | 16 |
Total delivered | 3 381 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 164 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 7H 55M 28S |
Time in gunner role | 5H 18M 16S |