CMDR Catskin profile
(Krait Phantom)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6 840 339 640 cr |
Credits spent on ships | 2 962 344 089 cr |
Credits spent on outfitting | 13 345 015 446 cr |
Credits spent on repairs | 89 317 635 cr |
Credits spent on fuel | 2 763 000 cr |
Credits spent on munitions | 4 890 215 cr |
Insurance claims | 150 |
Total claim costs | 1 098 172 243 cr |
Combat |
|
Bounties claimed | 2 984 |
Profit from bounties | 128 103 560 cr |
Combat bonds | 1 658 |
Profit from combat bonds | 70 517 667 cr |
Assassinations | 167 |
Profit from assassinations | 29 334 857 cr |
Highest single reward | 303 400 cr |
Skimmers killed | 139 |
Crime |
|
Fines issued | 609 |
Lifetime fines value | 8 894 246 cr |
Bounties received/earned | 267 |
Lifetime bounty value | 465 085 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 6 409 989 cr |
Commodities smuggled | 833 |
Average profit | 59 906 cr |
Highest single transaction | 705 040 cr |
Trading |
|
Market network | 231 |
Trading profit | 5 913 047 863 cr |
Commodities traded | 742 122 |
Average profit | 1 652 613 cr |
Highest single transaction | 1 050 531 231 cr |
Mining |
|
Profits from mining | 4 633 457 957 cr |
Minerals refined | 4 864 |
Materials collected | 6 987 |
Exploration |
|
Systems visited | 7 879 |
Profits from exploration | 260 888 613 cr |
Level 2 detailed scans | 15 864 |
Level 3 detailed scans | 14 727 |
Highest payout | 2 195 534 cr |
Total hyperspace distance | 381 375 ly |
Total hyperspace jumps | 20 861 |
Max distance from start | 24 358,82 ly |
Max distance from Sol | 24 415,08 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 17W 1D 6H 51M |
Passengers |
|
Total bulk passengers delivered | 2 091 |
Total VIPs delivered | 582 |
Total delivered | 2 673 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 2 928 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 006 |
Grade 1 upgrades generated | 329 |
Grade 2 upgrades generated | 104 |
Grade 3 upgrades generated | 192 |
Grade 4 upgrades generated | 178 |
Grade 5 upgrades generated | 203 |
Crew |
|
Crew credits earned | 99 686 005 cr |
Crew hired | 45 |
Crew fired | 20 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 1H 22M 4S |