CMDR Kris Afron profile
(Asp Explorer)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 29 040 860 140 cr |
Credits spent on ships | 2 453 108 141 cr |
Credits spent on outfitting | 2 948 579 079 cr |
Credits spent on repairs | 15 341 220 cr |
Credits spent on fuel | 799 383 cr |
Credits spent on munitions | 2 644 430 cr |
Insurance claims | 60 |
Total claim costs | 123 354 013 cr |
Combat |
|
Bounties claimed | 3 932 |
Profit from bounties | 141 788 875 cr |
Combat bonds | 580 |
Profit from combat bonds | 5 890 194 cr |
Assassinations | 34 |
Profit from assassinations | 14 305 138 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 122 |
Crime |
|
Fines issued | 479 |
Lifetime fines value | 23 107 215 cr |
Bounties received/earned | 123 |
Lifetime bounty value | 111 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 842 801 cr |
Commodities smuggled | 405 |
Average profit | 115 175 cr |
Highest single transaction | 1 119 888 cr |
Trading |
|
Market network | 771 |
Trading profit | 8 017 579 233 cr |
Commodities traded | 830 388 |
Average profit | 2 416 389 cr |
Highest single transaction | 209 891 584 cr |
Mining |
|
Profits from mining | 2 902 674 427 cr |
Minerals refined | 10 473 |
Materials collected | 59 590 |
Exploration |
|
Systems visited | 15 725 |
Profits from exploration | 5 147 696 859 cr |
Level 2 detailed scans | 98 094 |
Level 3 detailed scans | 98 092 |
Highest payout | 16 952 276 cr |
Total hyperspace distance | 1 014 822 ly |
Total hyperspace jumps | 25 105 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 36W 2D 23H 28M |
Passengers |
|
Total bulk passengers delivered | 1 160 |
Total VIPs delivered | 1 241 |
Total delivered | 2 401 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 132 |
Total profit | 3 779 788 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 11 193 |
Grade 1 upgrades generated | 1 321 |
Grade 2 upgrades generated | 1 583 |
Grade 3 upgrades generated | 2 381 |
Grade 4 upgrades generated | 2 857 |
Grade 5 upgrades generated | 3 051 |
Crew |
|
Crew credits earned | 59 907 845 cr |
Crew hired | 1 |
Crew fired | 1 |