CMDR BiancaVolpe profile
(Krait MkII)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 1 270 214 094 cr |
Credits spent on ships | 989 560 550 cr |
Credits spent on outfitting | 1 519 884 695 cr |
Credits spent on repairs | 1 774 296 cr |
Credits spent on fuel | 137 229 cr |
Credits spent on munitions | 96 126 cr |
Insurance claims | 10 |
Total claim costs | 52 657 157 cr |
Combat |
|
Bounties claimed | 58 |
Profit from bounties | 4 111 508 cr |
Combat bonds | 16 |
Profit from combat bonds | 1 034 310 cr |
Assassinations | 17 |
Profit from assassinations | 3 491 471 cr |
Highest single reward | 480 440 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 2 590 932 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 3 600 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 601 cr |
Commodities smuggled | 5 |
Average profit | 1 320 cr |
Highest single transaction | 1 896 cr |
Trading |
|
Market network | 140 |
Trading profit | 306 955 178 cr |
Commodities traded | 90 619 |
Average profit | 1 222 929 cr |
Highest single transaction | 16 849 728 cr |
Mining |
|
Profits from mining | 3 268 349 cr |
Minerals refined | 110 |
Materials collected | 1 682 |
Exploration |
|
Systems visited | 2 991 |
Profits from exploration | 671 437 230 cr |
Level 2 detailed scans | 20 465 |
Level 3 detailed scans | 20 772 |
Highest payout | 18 012 625 cr |
Total hyperspace distance | 102 000 ly |
Total hyperspace jumps | 3 411 |
Max distance from start | 7 300,62 ly |
Max distance from Sol | 7 252,02 ly |
Max distance from Colonia | 28 597,21 ly |
Approximate time played | 2W 2D 15H 5M |
Passengers |
|
Total bulk passengers delivered | 1 481 |
Total VIPs delivered | 69 |
Total delivered | 1 550 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 177 |
Total profit | 552 232 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 143 |
Grade 1 upgrades generated | 32 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 2 283 492 cr |
Crew hired | 7 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 5M 1S |