CMDR fireusi profile
Federation: Rear Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 4 786 550 028 cr |
Credits spent on ships | 939 895 767 cr |
Credits spent on outfitting | 2 031 568 177 cr |
Credits spent on repairs | 10 831 667 cr |
Credits spent on fuel | 442 292 cr |
Credits spent on munitions | 2 212 897 cr |
Insurance claims | 33 |
Total claim costs | 198 519 239 cr |
Combat |
|
Bounties claimed | 533 |
Profit from bounties | 22 773 089 cr |
Combat bonds | 331 |
Profit from combat bonds | 13 343 792 cr |
Assassinations | 228 |
Profit from assassinations | 92 216 459 cr |
Highest single reward | 291 665 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 144 |
Lifetime fines value | 3 743 358 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 48 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 728 892 cr |
Commodities smuggled | 206 |
Average profit | 33 131 cr |
Highest single transaction | 359 775 cr |
Trading |
|
Market network | 64 |
Trading profit | 588 805 045 cr |
Commodities traded | 218 112 |
Average profit | 547 726 cr |
Highest single transaction | 115 985 572 cr |
Mining |
|
Profits from mining | 581 265 605 cr |
Minerals refined | 2 184 |
Materials collected | 17 691 |
Exploration |
|
Systems visited | 3 814 |
Profits from exploration | 989 001 175 cr |
Level 2 detailed scans | 50 083 |
Level 3 detailed scans | 49 551 |
Highest payout | 10 565 813 cr |
Total hyperspace distance | 186 008 ly |
Total hyperspace jumps | 7 139 |
Max distance from start | 21 958,51 ly |
Max distance from Sol | 22 027,98 ly |
Max distance from Colonia | 27 291,88 ly |
Approximate time played | 11W 4D 2H 6M |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 371 063 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2 019 |
Grade 1 upgrades generated | 397 |
Grade 2 upgrades generated | 467 |
Grade 3 upgrades generated | 594 |
Grade 4 upgrades generated | 412 |
Grade 5 upgrades generated | 149 |
Crew |
|
Crew credits earned | 513 460 082 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 27S |