CMDR Mr Zafuzzi profile
(Anaconda)
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 818 441 890 cr |
Credits spent on ships | 187 586 536 cr |
Credits spent on outfitting | 209 134 001 cr |
Credits spent on repairs | 893 309 cr |
Credits spent on fuel | 56 629 cr |
Credits spent on munitions | 120 198 cr |
Insurance claims | 15 |
Total claim costs | 32 872 572 cr |
Combat |
|
Bounties claimed | 4 |
Profit from bounties | 4 800 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 109 897 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 3 500 cr |
Highest bounty issued | 900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 32 304 cr |
Commodities smuggled | 12 |
Average profit | 3 589 cr |
Highest single transaction | 22 896 cr |
Trading |
|
Market network | 85 |
Trading profit | 3 385 349 cr |
Commodities traded | 2 433 |
Average profit | 11 476 cr |
Highest single transaction | 331 290 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 4 368 |
Exploration |
|
Systems visited | 6 894 |
Profits from exploration | 1 650 658 793 cr |
Level 2 detailed scans | 33 875 |
Level 3 detailed scans | 33 869 |
Highest payout | 14 883 907 cr |
Total hyperspace distance | 246 312 ly |
Total hyperspace jumps | 7 743 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 2D 49M |
Passengers |
|
Total bulk passengers delivered | 203 |
Total VIPs delivered | 510 |
Total delivered | 713 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 62 131 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 197 |
Grade 1 upgrades generated | 82 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 45 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 15 |