CMDR AussieTerra profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 2 154 509 297 cr |
Credits spent on ships | 786 360 180 cr |
Credits spent on outfitting | 2 698 315 825 cr |
Credits spent on repairs | 13 968 763 cr |
Credits spent on fuel | 704 972 cr |
Credits spent on munitions | 3 793 537 cr |
Insurance claims | 30 |
Total claim costs | 58 447 433 cr |
Combat |
|
Bounties claimed | 3 765 |
Profit from bounties | 196 968 341 cr |
Combat bonds | 1 876 |
Profit from combat bonds | 107 409 873 cr |
Assassinations | 27 |
Profit from assassinations | 3 559 059 cr |
Highest single reward | 280 380 cr |
Skimmers killed | 333 |
Crime |
|
Fines issued | 186 |
Lifetime fines value | 62 711 cr |
Bounties received/earned | 640 |
Lifetime bounty value | 1 507 069 cr |
Highest bounty issued | 13 630 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 554 273 cr |
Commodities smuggled | 15 |
Average profit | 55 427 cr |
Highest single transaction | 271 829 cr |
Trading |
|
Market network | 82 |
Trading profit | 295 356 553 cr |
Commodities traded | 63 048 |
Average profit | 546 957 cr |
Highest single transaction | 87 965 902 cr |
Mining |
|
Profits from mining | 162 520 588 cr |
Minerals refined | 2 591 |
Materials collected | 11 211 |
Exploration |
|
Systems visited | 14 901 |
Profits from exploration | 244 028 612 cr |
Level 2 detailed scans | 3 685 |
Level 3 detailed scans | 20 548 |
Highest payout | 8 659 264 cr |
Total hyperspace distance | 507 216 ly |
Total hyperspace jumps | 17 810 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 20 939,80 ly |
Max distance from Colonia | 28 474,30 ly |
Approximate time played | 10W 2D 11H 49M |
Passengers |
|
Total bulk passengers delivered | 384 |
Total VIPs delivered | 532 |
Total delivered | 916 |
Total ejected | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 052 |
Grade 1 upgrades generated | 305 |
Grade 2 upgrades generated | 138 |
Grade 3 upgrades generated | 181 |
Grade 4 upgrades generated | 158 |
Grade 5 upgrades generated | 270 |
Crew |
|
Crew credits earned | 85 057 304 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 40M 55S |