CMDR MITCH GEMINI profile
(Python)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 10 093 309 283 cr |
Credits spent on ships | 356 506 016 cr |
Credits spent on outfitting | 583 702 822 cr |
Credits spent on repairs | 3 045 705 cr |
Credits spent on fuel | 381 893 cr |
Credits spent on munitions | 670 527 cr |
Insurance claims | 21 |
Total claim costs | 103 514 142 cr |
Combat |
|
Bounties claimed | 678 |
Profit from bounties | 42 005 173 cr |
Combat bonds | 121 |
Profit from combat bonds | 21 292 877 cr |
Assassinations | 2 |
Profit from assassinations | 227 284 cr |
Highest single reward | 653 942 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 5 286 208 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1 100 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 458 cr |
Commodities smuggled | 1 |
Average profit | 458 cr |
Highest single transaction | 458 cr |
Trading |
|
Market network | 109 |
Trading profit | 8 020 766 226 cr |
Commodities traded | 82 304 |
Average profit | 23 048 179 cr |
Highest single transaction | 255 747 712 cr |
Mining |
|
Profits from mining | 53 282 014 cr |
Minerals refined | 454 |
Materials collected | 12 718 |
Exploration |
|
Systems visited | 2 528 |
Profits from exploration | 1 343 108 489 cr |
Level 2 detailed scans | 16 599 |
Level 3 detailed scans | 16 599 |
Highest payout | 14 957 095 cr |
Total hyperspace distance | 94 050 ly |
Total hyperspace jumps | 3 663 |
Max distance from start | 5 153,98 ly |
Max distance from Sol | 5 162,06 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 8W 1D 13H 19M |
Passengers |
|
Total bulk passengers delivered | 3 824 |
Total VIPs delivered | 123 |
Total delivered | 3 947 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 193 644 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 715 |
Grade 1 upgrades generated | 143 |
Grade 2 upgrades generated | 147 |
Grade 3 upgrades generated | 178 |
Grade 4 upgrades generated | 138 |
Grade 5 upgrades generated | 109 |