CMDR Paulo Laureano profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 516 766 245 cr |
Credits spent on ships | 1 673 987 807 cr |
Credits spent on outfitting | 5 106 078 208 cr |
Credits spent on repairs | 53 101 149 cr |
Credits spent on fuel | 452 587 cr |
Credits spent on munitions | 1 902 623 cr |
Insurance claims | 51 |
Total claim costs | 581 081 182 cr |
Combat |
|
Bounties claimed | 11 686 |
Profit from bounties | 560 458 060 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 97 |
Profit from assassinations | 98 176 458 cr |
Highest single reward | 639 420 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 260 298 cr |
Bounties received/earned | 121 |
Lifetime bounty value | 208 200 cr |
Highest bounty issued | 9 400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2 183 606 cr |
Commodities smuggled | 14 |
Average profit | 242 623 cr |
Highest single transaction | 2 133 376 cr |
Trading |
|
Market network | 102 |
Trading profit | 13 017 890 908 cr |
Commodities traded | 221 356 |
Average profit | 25 179 673 cr |
Highest single transaction | 730 342 332 cr |
Mining |
|
Profits from mining | 10 075 569 021 cr |
Minerals refined | 11 061 |
Materials collected | 65 588 |
Exploration |
|
Systems visited | 4 758 |
Profits from exploration | 245 122 582 cr |
Level 2 detailed scans | 13 146 |
Level 3 detailed scans | 13 146 |
Highest payout | 5 313 816 cr |
Total hyperspace distance | 171 171 ly |
Total hyperspace jumps | 7 486 |
Max distance from start | 21 958,51 ly |
Approximate time played | 11W 4D 9H 58M |
Passengers |
|
Total bulk passengers delivered | 354 |
Total VIPs delivered | 3 833 |
Total delivered | 4 187 |
Total ejected | 80 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 38 744 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3 370 |
Grade 1 upgrades generated | 518 |
Grade 2 upgrades generated | 562 |
Grade 3 upgrades generated | 744 |
Grade 4 upgrades generated | 792 |
Grade 5 upgrades generated | 754 |
Crew |
|
Crew credits earned | 2 025 045 460 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 46M 27S |
Total credits accrued | 36 160 cr |