CMDR Supermuskox profile

Profile
Commander name:
Current ship:
Stingray [ERwin]
(Krait MkII)
 
Member since:
12.2.2019
 
Distances submitted:
0
 
Systems visited:
1 177
Systems discovered first:
17
Ranks

47%

55%

74%

Mostly Defenceless

41%

Directionless

0%

0%

Federation: Petty Officer

100%

Empire: Duke

44%
Statistics

Balance

Current assets 1 596 858 051 cr
Credits spent on ships 528 396 797 cr
Credits spent on outfitting 812 854 348 cr
Credits spent on repairs 1 713 226 cr
Credits spent on fuel 256 450 cr
Credits spent on munitions 311 620 cr
Insurance claims 8
Total claim costs 16 825 985 cr

Combat

Bounties claimed 201
Profit from bounties 12 040 076 cr
Combat bonds 2
Profit from combat bonds 97 561 cr
Assassinations 5
Profit from assassinations 669 964 cr
Highest single reward 438 849 cr
Skimmers killed 0

Crime

Fines issued 48
Lifetime fines value 1 316 720 cr
Bounties received/earned 8
Lifetime bounty value 4 600 cr
Highest bounty issued 1 000 cr

Smuggling

Black market network 1
Black market profit 264 532 cr
Commodities smuggled 164
Average profit 264 532 cr
Highest single transaction 264 532 cr

Trading

Market network 31
Trading profit 54 370 676 cr
Commodities traded 13 858
Average profit 489 826 cr
Highest single transaction 6 538 268 cr

Mining

Profits from mining 5 640 102 cr
Minerals refined 124
Materials collected 2 288

Exploration

Systems visited 1 718
Profits from exploration 46 141 087 cr
Level 2 detailed scans 3 976
Level 3 detailed scans 4 098
Highest payout 776 602 cr
Total hyperspace distance 99 806 ly
Total hyperspace jumps 2 719
Max distance from start 21 944,07 ly
Max distance from Sol 22 013,55 ly
Max distance from Colonia 23 478,95 ly
Approximate time played 1W 5D 3H 52M

Passengers

Total bulk passengers delivered 65
Total VIPs delivered 2 473
Total delivered 2 538
Total ejected 0

Search and Rescue

Total items rescued 20
Total profit 436 876 cr
Total rescue transactions 3

Crafting

Number of engineers used 4
Number of upgrades generated 165
Grade 1 upgrades generated 77
Grade 2 upgrades generated 43
Grade 3 upgrades generated 24
Grade 4 upgrades generated 16
Grade 5 upgrades generated 5

Crew

Crew credits earned 9 326 746 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 1H 28M 24S
Time in gunner role 12S
Time in fighter con role 28S