CMDR GoTBrainstorm profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6 933 809 950 cr |
Credits spent on ships | 947 349 767 cr |
Credits spent on outfitting | 2 070 456 213 cr |
Credits spent on repairs | 6 616 760 cr |
Credits spent on fuel | 521 576 cr |
Credits spent on munitions | 423 377 cr |
Insurance claims | 10 |
Total claim costs | 33 863 036 cr |
Combat |
|
Bounties claimed | 452 |
Profit from bounties | 65 523 557 cr |
Combat bonds | 258 |
Profit from combat bonds | 16 305 539 cr |
Assassinations | 33 |
Profit from assassinations | 14 219 549 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 21 623 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 18 355 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 20 590 cr |
Commodities smuggled | 6 |
Average profit | 3 432 cr |
Highest single transaction | 4 090 cr |
Trading |
|
Market network | 82 |
Trading profit | 5 828 070 225 cr |
Commodities traded | 106 587 |
Average profit | 22 855 177 cr |
Highest single transaction | 145 779 712 cr |
Mining |
|
Profits from mining | 2 162 809 042 cr |
Minerals refined | 5 683 |
Materials collected | 16 143 |
Exploration |
|
Systems visited | 3 599 |
Profits from exploration | 462 746 954 cr |
Level 2 detailed scans | 11 222 |
Level 3 detailed scans | 11 221 |
Highest payout | 13 404 102 cr |
Total hyperspace distance | 223 291 ly |
Total hyperspace jumps | 4 946 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 3W 1D 9H 36M |
Passengers |
|
Total bulk passengers delivered | 4 295 |
Total VIPs delivered | 1 785 |
Total delivered | 6 080 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 104 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 209 |
Grade 1 upgrades generated | 221 |
Grade 2 upgrades generated | 225 |
Grade 3 upgrades generated | 263 |
Grade 4 upgrades generated | 226 |
Grade 5 upgrades generated | 274 |