CMDR S.YUMI profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 853 996 975 cr |
Credits spent on ships | 3 202 732 268 cr |
Credits spent on outfitting | 8 181 590 062 cr |
Credits spent on repairs | 114 838 792 cr |
Credits spent on fuel | 1 474 676 cr |
Credits spent on munitions | 17 282 722 cr |
Insurance claims | 124 |
Total claim costs | 870 778 473 cr |
Combat |
|
Bounties claimed | 5 875 |
Profit from bounties | 739 911 197 cr |
Combat bonds | 9 301 |
Profit from combat bonds | 4 019 032 161 cr |
Assassinations | 580 |
Profit from assassinations | 585 969 975 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 197 |
Crime |
|
Fines issued | 880 |
Lifetime fines value | 2 422 322 cr |
Bounties received/earned | 1 273 |
Lifetime bounty value | 19 379 800 cr |
Highest bounty issued | 564 100 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 4 580 773 cr |
Commodities smuggled | 2 728 |
Average profit | 30 538 cr |
Highest single transaction | 1 277 920 cr |
Trading |
|
Market network | 126 |
Trading profit | 5 507 327 456 cr |
Commodities traded | 149 954 |
Average profit | 4 076 482 cr |
Highest single transaction | 122 723 820 cr |
Mining |
|
Profits from mining | 1 289 878 577 cr |
Minerals refined | 3 967 |
Materials collected | 43 497 |
Exploration |
|
Systems visited | 8 984 |
Profits from exploration | 1 037 896 589 cr |
Level 2 detailed scans | 47 207 |
Level 3 detailed scans | 47 203 |
Highest payout | 9 123 598 cr |
Total hyperspace distance | 538 420 ly |
Total hyperspace jumps | 17 718 |
Max distance from start | 65 336,43 ly |
Max distance from Sol | 30 940,10 ly |
Max distance from Colonia | 28 401,39 ly |
Approximate time played | 20W 4D 5H 28M |
Passengers |
|
Total bulk passengers delivered | 5 251 |
Total VIPs delivered | 759 |
Total delivered | 6 010 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1 277 094 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5 995 |
Grade 1 upgrades generated | 729 |
Grade 2 upgrades generated | 983 |
Grade 3 upgrades generated | 1 270 |
Grade 4 upgrades generated | 1 371 |
Grade 5 upgrades generated | 1 642 |
Crew |
|
Crew credits earned | 2 562 656 257 cr |
Crew hired | 13 |
Crew fired | 6 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 4D 10H 25M 2S |
Time in gunner role | 9H 26M 22S |
Time in fighter con role | 6H 48M 57S |
Total credits accrued | 399 174 383 cr |
Total fines accrued | 2 400 cr |