CMDR BF908 profile
(Type-10 Defender)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 588 085 262 cr |
Credits spent on ships | 632 865 240 cr |
Credits spent on outfitting | 1 145 364 679 cr |
Credits spent on repairs | 4 679 771 cr |
Credits spent on fuel | 191 631 cr |
Credits spent on munitions | 399 508 cr |
Insurance claims | 44 |
Total claim costs | 93 409 967 cr |
Combat |
|
Bounties claimed | 576 |
Profit from bounties | 62 222 006 cr |
Combat bonds | 439 |
Profit from combat bonds | 29 816 168 cr |
Assassinations | 10 |
Profit from assassinations | 715 588 cr |
Highest single reward | 194 869 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 69 120 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 42 685 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 64 029 cr |
Commodities smuggled | 103 |
Average profit | 8 004 cr |
Highest single transaction | 38 616 cr |
Trading |
|
Market network | 52 |
Trading profit | 925 978 080 cr |
Commodities traded | 43 340 |
Average profit | 6 386 056 cr |
Highest single transaction | 273 115 584 cr |
Mining |
|
Profits from mining | 539 668 848 cr |
Minerals refined | 734 |
Materials collected | 13 362 |
Exploration |
|
Systems visited | 3 728 |
Profits from exploration | 139 251 058 cr |
Level 2 detailed scans | 5 991 |
Level 3 detailed scans | 6 550 |
Highest payout | 2 568 110 cr |
Total hyperspace distance | 146 101 ly |
Total hyperspace jumps | 4 827 |
Max distance from start | 22 009,15 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 25 464,73 ly |
Approximate time played | 4W 1D 25M |
Passengers |
|
Total bulk passengers delivered | 9 738 |
Total VIPs delivered | 2 165 |
Total delivered | 11 903 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 216 |
Grade 1 upgrades generated | 239 |
Grade 2 upgrades generated | 223 |
Grade 3 upgrades generated | 309 |
Grade 4 upgrades generated | 303 |
Grade 5 upgrades generated | 142 |
Crew |
|
Crew credits earned | 21 909 057 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 21H 1M 36S |
Time in gunner role | 5H 37M 49S |
Time in fighter con role | 5H 4M 51S |
Total credits accrued | 15 543 547 cr |
Total fines accrued | 180 383 cr |