CMDR timeagent profile
(Keelback)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 34 931 470 445 cr |
Credits spent on ships | 966 544 583 cr |
Credits spent on outfitting | 1 483 089 249 cr |
Credits spent on repairs | 7 387 547 cr |
Credits spent on fuel | 343 493 cr |
Credits spent on munitions | 472 632 cr |
Insurance claims | 21 |
Total claim costs | 26 297 308 cr |
Combat |
|
Bounties claimed | 1 944 |
Profit from bounties | 245 145 427 cr |
Combat bonds | 356 |
Profit from combat bonds | 19 554 284 cr |
Assassinations | 73 |
Profit from assassinations | 41 922 072 cr |
Highest single reward | 2 568 804 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 1 187 191 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 15 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 55 580 cr |
Commodities smuggled | 32 |
Average profit | 7 940 cr |
Highest single transaction | 20 384 cr |
Trading |
|
Market network | 89 |
Trading profit | 670 348 983 cr |
Commodities traded | 36 533 |
Average profit | 1 759 446 cr |
Highest single transaction | 90 384 102 cr |
Mining |
|
Profits from mining | 294 992 519 cr |
Minerals refined | 2 223 |
Materials collected | 24 445 |
Exploration |
|
Systems visited | 21 489 |
Profits from exploration | 14 768 354 019 cr |
Level 2 detailed scans | 257 064 |
Level 3 detailed scans | 257 056 |
Highest payout | 44 478 919 cr |
Total hyperspace distance | 1 160 083 ly |
Total hyperspace jumps | 23 835 |
Max distance from start | 40 207,11 ly |
Max distance from Sol | 40 202,71 ly |
Max distance from Colonia | 42 073,61 ly |
Approximate time played | 18W 3D 13H 35M |
Passengers |
|
Total bulk passengers delivered | 1 176 |
Total VIPs delivered | 140 |
Total delivered | 1 316 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 231 069 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3 463 |
Grade 1 upgrades generated | 468 |
Grade 2 upgrades generated | 584 |
Grade 3 upgrades generated | 731 |
Grade 4 upgrades generated | 811 |
Grade 5 upgrades generated | 869 |
Crew |
|
Crew credits earned | 3 169 696 501 cr |
Crew hired | 1 |