CMDR Knight_of_Seven profile
Profile

Distances submitted:
0
Systems visited:
6 560
Systems discovered first:
3 112
Balance:
324 060 712 Cr
Ranks
Mostly Defenceless
Ecologist
Federation: Rear Admiral
Empire: King
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 8 259 632 323 cr |
Credits spent on ships | 1 867 983 518 cr |
Credits spent on outfitting | 2 671 416 239 cr |
Credits spent on repairs | 6 974 061 cr |
Credits spent on fuel | 589 195 cr |
Credits spent on munitions | 242 263 cr |
Insurance claims | 22 |
Total claim costs | 65 153 628 cr |
Combat |
|
Bounties claimed | 325 |
Profit from bounties | 12 085 810 cr |
Combat bonds | 26 |
Profit from combat bonds | 148 318 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 191 895 cr |
Skimmers killed | 112 |
Crime |
|
Fines issued | 302 |
Lifetime fines value | 10 999 169 cr |
Bounties received/earned | 202 |
Lifetime bounty value | 106 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1 238 953 cr |
Commodities smuggled | 559 |
Average profit | 103 246 cr |
Highest single transaction | 1 233 248 cr |
Trading |
|
Market network | 51 |
Trading profit | 7 560 925 384 cr |
Commodities traded | 273 124 |
Average profit | 14 429 247 cr |
Highest single transaction | 764 978 176 cr |
Mining |
|
Profits from mining | 6 503 446 596 cr |
Minerals refined | 6 328 |
Materials collected | 22 384 |
Exploration |
|
Systems visited | 7 530 |
Profits from exploration | 365 526 228 cr |
Level 2 detailed scans | 20 050 |
Level 3 detailed scans | 20 040 |
Highest payout | 3 819 062 cr |
Total hyperspace distance | 278 381 ly |
Total hyperspace jumps | 9 678 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 1D 4H 38M |
Passengers |
|
Total bulk passengers delivered | 1 030 |
Total VIPs delivered | 1 079 |
Total delivered | 2 109 |
Total ejected | 117 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 7 801 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 325 |
Grade 1 upgrades generated | 76 |
Grade 2 upgrades generated | 87 |
Grade 3 upgrades generated | 105 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 103 613 207 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 10M 8S |
Time in gunner role | 1H 1M 30S |