CMDR Knight_of_Seven profile

Profile
Commander name:
 
 
Member since:
25.2.2019
Distances submitted:
0
 
Systems visited:
6 560
Systems discovered first:
3 112
 
Balance:
324 060 712 Cr
Ranks

8%

15%

14%

Mostly Defenceless

8%

Ecologist

32%

0%

Federation: Rear Admiral

83%

Empire: King

100%
Flight log heatmap
Statistics

Balance

Current assets 8 259 632 323 cr
Credits spent on ships 1 867 983 518 cr
Credits spent on outfitting 2 671 416 239 cr
Credits spent on repairs 6 974 061 cr
Credits spent on fuel 589 195 cr
Credits spent on munitions 242 263 cr
Insurance claims 22
Total claim costs 65 153 628 cr

Combat

Bounties claimed 325
Profit from bounties 12 085 810 cr
Combat bonds 26
Profit from combat bonds 148 318 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 191 895 cr
Skimmers killed 112

Crime

Fines issued 302
Lifetime fines value 10 999 169 cr
Bounties received/earned 202
Lifetime bounty value 106 100 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 1 238 953 cr
Commodities smuggled 559
Average profit 103 246 cr
Highest single transaction 1 233 248 cr

Trading

Market network 51
Trading profit 7 560 925 384 cr
Commodities traded 273 124
Average profit 14 429 247 cr
Highest single transaction 764 978 176 cr

Mining

Profits from mining 6 503 446 596 cr
Minerals refined 6 328
Materials collected 22 384

Exploration

Systems visited 7 530
Profits from exploration 365 526 228 cr
Level 2 detailed scans 20 050
Level 3 detailed scans 20 040
Highest payout 3 819 062 cr
Total hyperspace distance 278 381 ly
Total hyperspace jumps 9 678
Max distance from start 65 222,47 ly
Max distance from Sol 65 279,35 ly
Max distance from Colonia 46 241,11 ly
Approximate time played 5W 1D 4H 38M

Passengers

Total bulk passengers delivered 1 030
Total VIPs delivered 1 079
Total delivered 2 109
Total ejected 117

Search and Rescue

Total items rescued 1
Total profit 7 801 cr
Total rescue transactions 1

Crafting

Number of engineers used 5
Number of upgrades generated 325
Grade 1 upgrades generated 76
Grade 2 upgrades generated 87
Grade 3 upgrades generated 105
Grade 4 upgrades generated 35
Grade 5 upgrades generated 22

Crew

Crew credits earned 103 613 207 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 3H 10M 8S
Time in gunner role 1H 1M 30S