CMDR Wizard_IRL profile
(Asp Explorer)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3 469 319 119 cr |
Credits spent on ships | 1 069 152 332 cr |
Credits spent on outfitting | 3 336 411 739 cr |
Credits spent on repairs | 17 777 555 cr |
Credits spent on fuel | 1 260 609 cr |
Credits spent on munitions | 8 523 856 cr |
Insurance claims | 110 |
Total claim costs | 409 499 066 cr |
Combat |
|
Bounties claimed | 5 097 |
Profit from bounties | 260 849 101 cr |
Combat bonds | 1 860 |
Profit from combat bonds | 78 753 420 cr |
Assassinations | 10 |
Profit from assassinations | 6 718 649 cr |
Highest single reward | 0 cr |
Skimmers killed | 253 |
Crime |
|
Fines issued | 1 323 |
Lifetime fines value | 469 902 567 cr |
Bounties received/earned | 1 748 |
Lifetime bounty value | 4 431 601 cr |
Highest bounty issued | 13 703 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 400 210 424 cr |
Commodities smuggled | 64 161 |
Average profit | 1 778 713 cr |
Highest single transaction | 6 500 736 cr |
Trading |
|
Market network | 313 |
Trading profit | 1 092 883 841 cr |
Commodities traded | 784 175 |
Average profit | 462 498 cr |
Highest single transaction | 6 094 176 cr |
Mining |
|
Profits from mining | 13 474 966 cr |
Minerals refined | 1 946 |
Materials collected | 12 071 |
Exploration |
|
Systems visited | 11 952 |
Profits from exploration | 280 543 566 cr |
Level 2 detailed scans | 7 238 |
Level 3 detailed scans | 260 525 |
Highest payout | 2 822 287 cr |
Total hyperspace distance | 503 816 ly |
Total hyperspace jumps | 18 460 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 9W 1D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 6 045 |
Total VIPs delivered | 8 |
Total delivered | 6 053 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 63 289 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 284 |
Grade 1 upgrades generated | 401 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 232 |
Grade 4 upgrades generated | 214 |
Grade 5 upgrades generated | 344 |
Crew |
|
Crew credits earned | 204 975 160 cr |
Crew hired | 7 |
Crew fired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 18M 53S |
Time in fighter con role | 6M 22S |