CMDR DukeLukem5000 profile
(Federal Corvette)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7 843 704 595 cr |
Credits spent on ships | 755 788 125 cr |
Credits spent on outfitting | 2 359 855 459 cr |
Credits spent on repairs | 25 036 147 cr |
Credits spent on fuel | 351 406 cr |
Credits spent on munitions | 2 193 488 cr |
Insurance claims | 24 |
Total claim costs | 117 217 311 cr |
Combat |
|
Bounties claimed | 1 181 |
Profit from bounties | 197 908 113 cr |
Combat bonds | 1 912 |
Profit from combat bonds | 1 227 270 360 cr |
Assassinations | 71 |
Profit from assassinations | 33 519 198 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 120 358 cr |
Bounties received/earned | 100 |
Lifetime bounty value | 1 177 950 cr |
Highest bounty issued | 713 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2 623 cr |
Commodities smuggled | 5 |
Average profit | 525 cr |
Highest single transaction | 789 cr |
Trading |
|
Market network | 102 |
Trading profit | 4 403 527 595 cr |
Commodities traded | 50 351 |
Average profit | 16 249 179 cr |
Highest single transaction | 276 205 280 cr |
Mining |
|
Profits from mining | 1 579 728 105 cr |
Minerals refined | 2 724 |
Materials collected | 17 486 |
Exploration |
|
Systems visited | 8 733 |
Profits from exploration | 983 939 377 cr |
Level 2 detailed scans | 26 804 |
Level 3 detailed scans | 27 528 |
Highest payout | 16 965 319 cr |
Total hyperspace distance | 468 428 ly |
Total hyperspace jumps | 10 925 |
Max distance from start | 65 570,00 ly |
Max distance from Sol | 65 626,87 ly |
Max distance from Colonia | 46 583,03 ly |
Approximate time played | 6W 4H 14M |
Passengers |
|
Total bulk passengers delivered | 1 981 |
Total VIPs delivered | 256 |
Total delivered | 2 237 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91 320 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 346 |
Grade 1 upgrades generated | 262 |
Grade 2 upgrades generated | 289 |
Grade 3 upgrades generated | 341 |
Grade 4 upgrades generated | 276 |
Grade 5 upgrades generated | 178 |
Crew |
|
Crew credits earned | 216 442 692 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 2 |